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[2014-10-10. : 8:04 pm] jjf28 -- Mini Moose 2707Mini Moose 2707 shouted: http://www.youtube.com/watch?v=eZQAYWF9Dxs wat the fu luv it[2014-10-10. : 7:53 pm] Moose -- http://gamesdbase.com/game/arcade/mission-craft.aspx Okay, what the fuck why have I never heard of this[2014-10-10. : 7:11 pm] Roy -- ZoanZoan shouted: SC2 triggers look very confusing D: That's mostly due to a lack of formatting.[2014-10-10. : 7:08 pm] O)FaRTy1billion[MM] -- SacrieurSacrieur shouted: SCMDRAFT FOR THE LOVE OF GOD STOP CRASHING sounds like jjf needs to hurry up with chkdraft[2014-10-10. : 7:06 pm] O)FaRTy1billion[MM] -- Mini Moose 2707Mini Moose 2707 shouted: Let's use this formula: If I win, 10000 mineral jackpot, if anyone else wins, 10 mineral jackpot. I think this sounds fair[2014-10-10. : 5:35 pm] jjf28 -- , but seriously 20*sqrt(10x)+(1/4)(x^2), would only introduce ~6 minerals per raffle period (assuming 4-10 players) and would greatly encourage participation[2014-10-10. : 5:25 pm] Moose -- Let's use this formula: If I win, 10000 mineral jackpot, if anyone else wins, 10 mineral jackpot.[2014-10-10. : 5:22 pm] jjf28 -- and actually I like this formula: 20*sqrt(10x)+(1/4)(x^2), odds dip under at 15 people 301 minerals and remain so (but never less than 94% returns) until 40 people (not happening)[2014-10-10. : 5:20 pm] jjf28 -- jjf28jjf28 shouted: srsly, no raffle formula make your odds less as more people play; at least until the jackpot starts getting huge correction, less than even*[2014-10-10. : 5:08 pm] jjf28 -- srsly, no raffle formula make your odds less as more people play; at least until the jackpot starts getting huge[2014-10-10. : 5:05 pm] MasterJohnny -- If the long raffle drawing time is for getting more people to play then the raffle multiplier shouldn't go so low...[2014-10-10. : 4:49 pm] Sacrieur -- we could have been like, "uh duh, the only way to execute a trigger from rest is if you know which input to look out for"[2014-10-10. : 4:49 pm] jjf28 -- I didn't understand you're train of thought/exactly what u were testing lol[2014-10-10. : 4:29 pm] Sacrieur -- something like after the first four game seconds then they do or something I don't remember[2014-10-10. : 4:27 pm] jjf28 -- I remember being surprised and annoyed that sc1 ran triggers in "cycles"[2014-10-10. : 4:26 pm] Moose -- ZoanZoan shouted: wow the raffle this week totally sucks Yeah. 4 people spent 20 minerals for a chance to win ... 37.5? And if I buy, it can become 45? No thanks.[2014-10-10. : 3:48 pm] jjf28 -- immediately responding to events sounds more intuative; not just after learning how sc1 triggers actually work ofc P[2014-10-10. : 2:39 pm] Moose -- MasterJohnnyMasterJohnny shouted: wait who was the second 600 box winner? Who do you think? Get rekt, scrub.[2014-10-10. : 12:05 pm] Roy -- I could make you a website that does what you want if you want to pay me for it. ![]() [2014-10-10. : 12:04 pm] Roy -- Or learn JavaScript and use Nodejs as the backend if you want to be really hip. |
NudeRaider