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[2015-12-13. : 12:09 am] O)FaRTy1billion[MM] -- it's 😀 through like 🔵 ... there are some flag stuff after that, but they are 2 characters[2015-12-13. : 12:05 am] Moose -- I don't know. My font/character set doesn't have that, so I have no idea.[2015-12-12. : 11:53 pm] JCarrill0 -- I tried using TinyMap, but I think it broke some string cuz evrything would play at once.[2015-12-12. : 11:53 pm] JCarrill0 -- This is only sa Bnet version anyways, the regular version still has sound 24/7 just freaking 6MBS ![]() [2015-12-12. : 11:53 pm] JCarrill0 -- So yeah, like I expected... the sound ONLY works with somone using the Starcraft.MPQ meanign if they use Brood War you hear nothing.. But who cares it works at least![2015-12-12. : 11:50 pm] JCarrill0 -- Thansk to JJ's String editor, I was able to take my map from 6MB on bnet, to a nice tiny 131KB ![]() [2015-12-12. : 11:49 pm] JCarrill0 -- FaRTy1billionFaRTy1billion shouted: yes, it's the one I use I wish you could test this map with me then to see fi the sound works (just need to finnish it[2015-12-12. : 11:47 pm] JCarrill0 -- FaRTy1billionFaRTy1billion shouted: I made my own broodwar.mpq that contains the original CD stuff too xD thats not a bad idea, but is it playabl;e on bnet?[2015-12-12. : 11:46 pm] Moose -- FaRTy1billionFaRTy1billion shouted: I made my own broodwar.mpq that contains the original CD stuff too xD all like, fuck the police[2015-12-12. : 11:45 pm] O)FaRTy1billion[MM] -- I made my own broodwar.mpq that contains the original CD stuff too xD[2015-12-12. : 11:42 pm] JCarrill0 -- I need to swith using the BroodWar to see if the sound wills till play (most likly not since Starcraft.mpq is repalce by using broowar.mpq (just liek switching CD's)[2015-12-12. : 11:38 pm] jjf28 -- JCarrill0JCarrill0 shouted: jjf28 I clicked in a different box by accident when editing my last string, its gave me a Debugg error and crashed but... you can't click another box when you have 'Edit Chkd String' open ![]() ![]() [2015-12-12. : 11:36 pm] JCarrill0 -- jjf28jjf28 shouted: what did you do when it crashed? I clicked in a different box by accident when editing my last string, its gave me a Debugg error and crashed ![]() [2015-12-12. : 11:33 pm] JCarrill0 -- Question... if the sound files exists on the SCM file, do I have to manually remove them 9normally this disables a trigger)[2015-12-12. : 11:32 pm] JCarrill0 -- "campaign\\protoss\\protoss10\\staredit\\wav\\P9M00pad.wav" is the code as it should be (I havent tested to see if the sound file works yet[2015-12-12. : 11:31 pm] jjf28 -- though it does put the WAV string in the WAV section, so... you should be able to use it in SCMDraft now, assuming SCMD's not extra stupid[2015-12-12. : 11:29 pm] JCarrill0 -- jjf28jjf28 shouted: sets fire to computer dude that fiel went from 1 MB to nearly 4MB, lol what did you do?[2015-12-12. : 11:28 pm] * jjf28 sets fire to computer*[2015-12-12. : 11:28 pm] JCarrill0 -- i find the line I want, then edit it, and once I close the string editor, and click save, it Crashes..[2015-12-12. : 11:27 pm] JCarrill0 -- When I go into SCMD2, CTRL+Shift+S bring up mthe string editor.[2015-12-12. : 11:26 pm] jjf28 -- registered the WAV so it works with SCMD; fixed a few other things, added some output so I can figure out the problem if it doesn't work[2015-12-12. : 11:25 pm] O)FaRTy1billion[MM] -- did it not work to just manually edit the strings in scmd?[2015-12-12. : 11:25 pm] JCarrill0 -- I give up Surely someone here knows how this can be done. Using the wav files from Stracraft.MPQ without importing them in the SCM file.[2015-12-12. : 11:23 pm] JCarrill0 -- this just doesnt make sense, even in SCMD2, when i try to edit a string in the streing editor it crashes, W T F'[2015-12-12. : 11:22 pm] JCarrill0 -- Mini Moose 2707Mini Moose 2707 shouted: Ah, the good old registry, glad I don't have to deal with that anymore. X^D hehe, Im too scared to use it since I know nothing about it.[2015-12-12. : 11:21 pm] Moose -- Ah, the good old registry, glad I don't have to deal with that anymore. X^D |
Dem0n