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Pages: < 1 « 1965 1966 1967 1968 19693572 >

[2016-1-24. : 4:00 am]
O)FaRTy1billion[MM] -- jjf28
jjf28 shouted: also having interviewed recently: wouldn't it be undefined behavior (usually resulting crash)? :P
Yes
[2016-1-24. : 4:00 am]
O)FaRTy1billion[MM] -- If I do selection circle stuff, I haven't gotten it from SC yet :P
[2016-1-24. : 3:58 am]
Dem0n -- smh
[2016-1-24. : 3:58 am]
Moose -- no, rage
[2016-1-24. : 3:57 am]
Dem0n -- moose, uswest
[2016-1-24. : 3:57 am]
Moose -- Except afterwards you realize he's probably not wrong and how absolutely horrifying that is.
[2016-1-24. : 3:56 am]
Moose -- https://youtu.be/IFqCJfUKlls laughing my ass off! :lol:
[2016-1-24. : 3:54 am]
Doodle77 -- jjf28
jjf28 shouted: if you're on/have time, mind seeing if that still compiles in mingw doodle? it works in VS now, just wanna be sure before merging it
yes
[2016-1-24. : 3:53 am]
Moose -- jjf28
jjf28 shouted: also having interviewed recently: wouldn't it be undefined behavior (usually resulting crash)? :P
It's C++, do you have to ask? XDDDDDDD
[2016-1-24. : 3:52 am]
jjf28 -- also having interviewed recently: wouldn't it be undefined behavior (usually resulting crash)? :P
[2016-1-24. : 3:52 am]
Dem0n -- Dem0n
Dem0n shouted: Moose, come back inferno with me
bop**
[2016-1-24. : 3:51 am]
jjf28 -- if something crashes you did it wrong imo (SCMDraft crashing when you put in UnitID 228 smh)
[2016-1-24. : 3:50 am]
Dem0n -- Moose, come back inferno with me
[2016-1-24. : 3:48 am]
O)FaRTy1billion[MM] -- jjf28
jjf28 shouted: FaRTy1billion not terribly important, it would be nice to have a default case for out of bounds "paletteType"s tho
They just crash SC :P but we could just add some error checking
[2016-1-24. : 3:48 am]
Moose -- That would actually be pretty dumb, though, considering SCBW is written in C++.
[2016-1-24. : 3:47 am]
Dem0n -- Moose, please seek help
[2016-1-24. : 3:47 am]
Dem0n -- I can't remember the last time I saw him shout something serious
[2016-1-24. : 3:47 am]
Moose -- jjf28
jjf28 shouted: w/e's easiest and doesn't end up looking like crap :wob:
HOW ABOUT CHANGING LANGUAGES, LMAO
[2016-1-24. : 3:47 am]
Dem0n -- We've lost Moose to madness
[2016-1-24. : 3:47 am]
jjf28 -- we'll never know until you do it right!
[2016-1-24. : 3:47 am]
Moose -- YEAH YOU'D LIKE THAT WOULDN'T YOU
[2016-1-24. : 3:46 am]
jjf28 -- troll harder, your trolling has been ineffective :moose:
[2016-1-24. : 3:46 am]
Moose -- jjf28
jjf28 shouted: w/e's easiest and doesn't end up looking like crap :wob:
Stop giving me ammunition to troll XDDDDDDDDD
[2016-1-24. : 3:45 am]
jjf28 -- w/e's easiest and doesn't end up looking like crap :wob:
[2016-1-24. : 3:42 am]
jjf28 -- but if you make that call in multiple places... you might end up putting that switch in a function and pretty much emulating the exact behavior of a function array anyways xD
[2016-1-24. : 3:39 am]
jjf28 -- and to see what you're actually calling at the place it's called rather than find the array declaration
[2016-1-24. : 3:38 am]
jjf28 -- FaRTy1billion
FaRTy1billion shouted: ;o I'm getting to drawfunctions ... Should I use function pointers like SC, or switch cases?
not terribly important, it would be nice to have a default case for out of bounds "paletteType"s tho
[2016-1-24. : 3:38 am]
Moose -- Use function pointers, it'll deter newbies who would ruin the code from working on it X^DDDDDDDD
[2016-1-24. : 3:36 am]
O)FaRTy1billion[MM] -- image->updateFunction = imgUpdateFxns[image->paletteType].func;
[2016-1-24. : 3:35 am]
O)FaRTy1billion[MM] -- ;o I'm getting to drawfunctions ... Should I use function pointers like SC, or switch cases?
[2016-1-24. : 3:35 am]
O)FaRTy1billion[MM] -- bit array, drawbuffer, whatever .. but I haven't looked in to it
[2016-1-24. : 3:35 am]
O)FaRTy1billion[MM] -- I think it just has the thing I said, you just update the texture with your bit array
[2016-1-24. : 3:33 am]
jjf28 -- FaRTy1billion
FaRTy1billion shouted: I'm not sure how this would be done with opengl, unless you just constantly re-update a texture's bits with the drawbuffer
I'm sure it has SetDIBits equivalents, what I'm really hoping is that it has well optimized stuff for setting some bits, drawing text on top of it, and then setting some more, it's super sucky to SetBits-SetBitsToContext-DrawText-GetContextBits-SetBitsToContext and all that inside double buffering
[2016-1-24. : 3:30 am]
Moose -- Actually, I don't know. Never really looked at one. Used make a bunch to build things from source tho.
[2016-1-24. : 3:29 am]
Moose -- I fucking love makefiles
[2016-1-24. : 3:29 am]
O)FaRTy1billion[MM] -- I'm not sure how this would be done with opengl, unless you just constantly re-update a texture's bits with the drawbuffer
[2016-1-24. : 3:29 am]
jjf28 -- chkdraft has*
[2016-1-24. : 3:29 am]
jjf28 -- if you checkout the mingw branch it has a makefile now :wob:
[2016-1-24. : 3:29 am]
O)FaRTy1billion[MM] -- jjf28
jjf28 shouted: can you compile <windows.h> dependent code on Linux? :P
a lot of times linux versions just have windows.h with some windows-specific defines
[2016-1-24. : 3:28 am]
Moose -- Won't know until I try. WINE was able to run chkdraft the last time I tried tho
[2016-1-24. : 3:28 am]
jjf28 -- long term I wanna replace all the code with openGL/Qt but it's definitely not there yet
[2016-1-24. : 3:28 am]
jjf28 -- can you compile <windows.h> dependent code on Linux? :P
[2016-1-24. : 3:27 am]
Moose -- Should let me compile that shit on Linux lololololol
[2016-1-24. : 3:27 am]
jjf28 -- if you're on/have time, mind seeing if that still compiles in mingw doodle? it works in VS now, just wanna be sure before merging it
[2016-1-24. : 3:25 am]
jjf28 -- @xboi/doodle
[2016-1-24. : 3:24 am]
jjf28 -- as a user I like my programs to just the executables when/e possible; I guess moreso it's just that I find it a irksome to have one version use the static version and one the dynamic :kame:
[2016-1-24. : 3:12 am]
jjf28 -- it has no respect for layering or anything, just needed some selection graphics :P
[2016-1-24. : 3:12 am]
jjf28 -- yea you can replace my old code
[2016-1-24. : 3:10 am]
O)FaRTy1billion[MM] -- SC adds them to the sprite's imagelist and has a bunch of code for it, I just commented it all out :P
[2016-1-24. : 3:01 am]
jjf28 -- I draw selection circles in UnitToBits
[2016-1-24. : 2:59 am]
O)FaRTy1billion[MM] -- from SC*
[2016-1-24. : 2:58 am]
O)FaRTy1billion[MM] -- Do you draw selection circles, or should I retain that code in SC?
[2016-1-24. : 2:34 am]
jjf28 -- yea, it seems to use different icons for files with uncommitted changes, other than that I haven't a clue what VS does with github :)
[2016-1-24. : 2:33 am]
O)FaRTy1billion[MM] -- I think vs already knows I put it there. ;o I opened my old sln and it said "Opening repositories: D:\Documents\GitHub\Chkdraft"
[2016-1-24. : 2:32 am]
O)FaRTy1billion[MM] -- jjf28
jjf28 shouted: can nudge me when you have something compileable (or that you just wanna share) and I can help you through it quicker
that's sort of what I was planning on. My friend just had me get the git desktop thing so I figured I'd add chkd to it xD
[2016-1-24. : 2:31 am]
jjf28 -- can nudge me when you have something compileable (or that you just wanna share) and I can help you through it quicker
[2016-1-24. : 2:29 am]
O)FaRTy1billion[MM] -- Also I just added all the functions to the graphics class, and then made a graphics2.cpp and put the definitions there XD
[2016-1-24. : 2:29 am]
O)FaRTy1billion[MM] -- I figured once I get it at least not broken I could add it or something
[2016-1-24. : 2:28 am]
O)FaRTy1billion[MM] -- I'm still sifting through it updating to use chkd's stuff and not be hastily typed code based on the ASM I read
[2016-1-24. : 2:28 am]
jjf28 -- o then we should prolly make a farty branch :P
[2016-1-24. : 2:28 am]
O)FaRTy1billion[MM] -- jjf28
jjf28 shouted: write a few words in the summary and hit commit, then hit sync
The stuff I added doesn't do anything yet, and it's all still errors and broken
[2016-1-24. : 2:27 am]
O)FaRTy1billion[MM] -- jjf28
jjf28 shouted: in jargon: clone chkdraft to some folder on your comp, then copy the source files folder to wherever you cloned too
I already did that xD
[2016-1-24. : 2:27 am]
jjf28 -- write a few words in the summary and hit commit, then hit sync
[2016-1-24. : 2:27 am]
jjf28 -- then open up the project in git desktop, go over the the changes tab
[2016-1-24. : 2:27 am]
jjf28 -- copy yours to replace the cloned files*
[2016-1-24. : 2:26 am]
jjf28 -- in jargon: clone chkdraft to some folder on your comp, then copy the source files folder to wherever you cloned too
[2016-1-24. : 2:26 am]
O)FaRTy1billion[MM] -- I think it downloaded master and not the development one
[2016-1-24. : 2:26 am]
O)FaRTy1billion[MM] -- My friend had me install git desktop thingy, and I did the thing where I download it
[2016-1-24. : 2:25 am]
O)FaRTy1billion[MM] -- Yes

Pages: < 1 « 1965 1966 1967 1968 19693572 >


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