|
Members in Shoutbox
None.
Shoutbox Search
Shoutbox Commands
/w [name] > Whisper
/r > Reply to last whisper /me > Marks as action Shoutbox Information
Moderators may delete any and all shouts at will.
|
Global Shoutbox
Please log in to shout.
[2016-12-24. : 12:32 am] jjf28 -- Dem0nDem0n shouted: why is everyone complaining about how awful 2016 was? 2016 was good af LMAO harambe's dead ![]() [2016-12-24. : 12:28 am] Dem0n -- why is everyone complaining about how awful 2016 was? 2016 was good af LMAO[2016-12-24. : 12:05 am] Vrael -- also, jjf28jjf28 shouted: did I just read 2 shoutbox pages asserting "a population playing on even teams will average 50% W/L" my favorite assertion is that an event with probability 1 will never happen, and an event with probability 0 will happen![]() [2016-12-24. : 12:03 am] Vrael -- jjf28jjf28 shouted: FaRTy1billion well everything in starcraft is made up of rectangles after all well everything in the universe is made up of rectangles of length planck after all[2016-12-23. : 11:56 pm] jjf28 -- FaRTy1billionFaRTy1billion shouted: or do you mean like the thing where people are compressing the fuck out of their sounds so the waveform is just a solid block? well everything in starcraft is made up of rectangles after all[2016-12-23. : 11:51 pm] NudeRaider -- FaRTy1billionFaRTy1billion shouted: or do you mean like the thing where people are compressing the fuck out of their sounds so the waveform is just a solid block? yes, that's called the loudness war[2016-12-23. : 9:20 pm] O)FaRTy1billion[MM] -- or do you mean like the thing where people are compressing the fuck out of their sounds so the waveform is just a solid block?[2016-12-23. : 9:19 pm] O)FaRTy1billion[MM] -- IskatuMeskIskatuMesk shouted: essentially a proponent of the loudness war. You don't like things LOUD?[2016-12-23. : 8:17 pm] LoveLess -- Just found it interesting when the game showed up in early access on steam. Was in a bit of disbelief at first.[2016-12-23. : 8:16 pm] LoveLess -- NudeRaiderNudeRaider shouted: LoveLess If you open my versions of DS the description even says that it's similar to SCW Yeah but DS was in essence it's own variation. Tech Wars was probably the WC3 equivalent for quite some time, you can look at Nexus Wars in SC2 as it's descendant.![]() [2016-12-23. : 8:11 pm] LoveLess -- CorboCorbo shouted: Yeah, you just read a 2 pages argument defending that an average is an average. yeah the whole thing was ![]() [2016-12-23. : 7:06 pm] Corbo -- IskatuMeskIskatuMesk shouted: he is terrible at direction, terrible at art, and shits all over everything I've seen him in Fringe is really cool tho[2016-12-23. : 6:23 pm] O)FaRTy1billion[MM] -- "This email is to notify you that your order contains backordered items as follows: 1. $50 GIFT CARD (ETA: 3-5 business days)" lolwut[2016-12-23. : 5:35 pm] TF- -- i still need to watch the original film, doubt i'd care about the series either way[2016-12-23. : 5:29 pm] IskatuMesk -- premise doesn't really snag me as interesting, so w/e lmao $stacc$ based[2016-12-23. : 5:23 pm] IskatuMesk -- he is terrible at direction, terrible at art, and shits all over everything I've seen him in[2016-12-23. : 5:19 pm] Apos -- Just found the series 11/22/63 https://en.wikipedia.org/wiki/11.22.63 It's really good.[2016-12-23. : 4:54 pm] lil-Inferno -- LoveLessLoveLess shouted: What came first anyway. Sand Castle Wars or Desert Strike? Preschool Showdown[2016-12-23. : 3:26 pm] NudeRaider -- AhliAhli shouted: how are the popular versions of sc2 spawn their units? still via structures or do you place units in a spawning zone to be able to control unit positioning, too? the latter.[2016-12-23. : 3:25 pm] NudeRaider -- LoveLessLoveLess shouted: And DS came out in what, 2009? don't have the first versions anymore but a later ones of my branch are dated december 2008[2016-12-23. : 3:16 pm] Ahli -- how are the popular versions of sc2 spawn their units? still via structures or do you place units in a spawning zone to be able to control unit positioning, too?[2016-12-23. : 2:15 pm] NudeRaider -- I guess the appeal of DS in particular (and the Castle Fight variant I played) is simplicity. It was built from the start to be a super simple and accessible fun map. And because it was that there were a lot of people that improved on it, simply making it the community's favorite.[2016-12-23. : 2:13 pm] NudeRaider -- LoveLessLoveLess shouted: Dumb question now that I think about it. WC3 had a ton of popular unit spawners, but Desert Strike was like cocaine for SC2 arcade. Castle Fight in wc3 was remade in sc by theleo_ua. I loved it so much but had to many trigger related issues that I decided to remake it.[2016-12-23. : 2:12 pm] NudeRaider -- LoveLessLoveLess shouted: What came first anyway. Sand Castle Wars or Desert Strike? If you open my versions of DS the description even says that it's similar to SCW ![]() [2016-12-23. : 1:19 pm] Corbo -- Yeah, you just read a 2 pages argument defending that an average is an average.[2016-12-23. : 1:09 pm] jjf28 -- did I just read 2 shoutbox pages asserting "a population playing on even teams will average 50% W/L" ![]() [2016-12-23. : 7:59 am] O)FaRTy1billion[MM] -- SwampfoxSwampfox shouted: hmm when ive been in here for awhile new messages seem to lock up my browser shoutbox likes to break until you ctrl+f5![]() [2016-12-23. : 7:54 am] Swampfox -- hmm when ive been in here for awhile new messages seem to lock up my browser ![]() [2016-12-23. : 7:54 am] LoveLess -- I know lmao just saying, it has a much bigger population in SC2 and beat out MANY competitors[2016-12-23. : 7:53 am] LoveLess -- Dumb question now that I think about it. WC3 had a ton of popular unit spawners, but Desert Strike was like cocaine for SC2 arcade.[2016-12-23. : 7:50 am] O)FaRTy1billion[MM] -- LanthanideLanthanide shouted: as opposed to a 3FFA where 1 player loses early, and the remaining 2 players go on to tie even if the ties were counted as wins it would skew it ;o |