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Pages: < 1 « 1147 1148 1149 1150 1151 … 3578 >

[2016-12-24. : 12:32 am]
Dem0n -- ok
[2016-12-24. : 12:32 am]
jjf28 -- Dem0n
Dem0n shouted: why is everyone complaining about how awful 2016 was? 2016 was good af LMAO
harambe's dead :rip:
[2016-12-24. : 12:31 am]
Vrael -- someone hasn't paid any taxes yet
[2016-12-24. : 12:28 am]
Dem0n -- ez life
[2016-12-24. : 12:28 am]
Dem0n -- graduated college, got a car, job, making $tack$
[2016-12-24. : 12:28 am]
Dem0n -- why is everyone complaining about how awful 2016 was? 2016 was good af LMAO
[2016-12-24. : 12:05 am]
Vrael -- also, jjf28
jjf28 shouted: did I just read 2 shoutbox pages asserting "a population playing on even teams will average 50% W/L" :O
my favorite assertion is that an event with probability 1 will never happen, and an event with probability 0 will happen
[2016-12-24. : 12:04 am]
Vrael -- but it could be possible
[2016-12-24. : 12:04 am]
Vrael -- well right now its basically just a nonsense idea
[2016-12-24. : 12:04 am]
jjf28 -- is that actually what some theory or other says? :O
[2016-12-24. : 12:03 am]
Vrael -- jjf28
jjf28 shouted: FaRTy1billion well everything in starcraft is made up of rectangles after all
well everything in the universe is made up of rectangles of length planck after all
[2016-12-23. : 11:56 pm]
jjf28 -- FaRTy1billion
FaRTy1billion shouted: or do you mean like the thing where people are compressing the fuck out of their sounds so the waveform is just a solid block?
well everything in starcraft is made up of rectangles after all
[2016-12-23. : 11:51 pm]
NudeRaider -- FaRTy1billion
FaRTy1billion shouted: or do you mean like the thing where people are compressing the fuck out of their sounds so the waveform is just a solid block?
yes, that's called the loudness war
[2016-12-23. : 11:50 pm]
Dem0n -- literal shit website
[2016-12-23. : 11:50 pm]
Dem0n -- it's been like two weeks
[2016-12-23. : 11:50 pm]
Dem0n -- Why hasn't this character encoding thing been fixed
[2016-12-23. : 9:42 pm]
Vrael -- *guitar solo*
[2016-12-23. : 9:20 pm]
O)FaRTy1billion[MM] -- or do you mean like the thing where people are compressing the fuck out of their sounds so the waveform is just a solid block?
[2016-12-23. : 9:19 pm]
O)FaRTy1billion[MM] -- IskatuMesk
IskatuMesk shouted: essentially a proponent of the loudness war.
You don't like things LOUD?
[2016-12-23. : 8:17 pm]
LoveLess -- Just found it interesting when the game showed up in early access on steam. Was in a bit of disbelief at first.
[2016-12-23. : 8:16 pm]
LoveLess -- NudeRaider
NudeRaider shouted: LoveLess If you open my versions of DS the description even says that it's similar to SCW :D
Yeah but DS was in essence it's own variation. Tech Wars was probably the WC3 equivalent for quite some time, you can look at Nexus Wars in SC2 as it's descendant.
[2016-12-23. : 8:11 pm]
LoveLess -- Corbo
Corbo shouted: Yeah, you just read a 2 pages argument defending that an average is an average.
yeah the whole thing was :wut:
[2016-12-23. : 8:08 pm]
LoveLess -- Oh god even Iskatu is talking infernonese
[2016-12-23. : 7:06 pm]
Corbo -- IskatuMesk
IskatuMesk shouted: he is terrible at direction, terrible at art, and shits all over everything I've seen him in
Fringe is really cool tho
[2016-12-23. : 6:23 pm]
O)FaRTy1billion[MM] -- "This email is to notify you that your order contains backordered items as follows: 1. $50 GIFT CARD (ETA: 3-5 business days)" lolwut
[2016-12-23. : 5:41 pm]
Moose -- Nothing, doesn't mean you wrong tho LMAO
[2016-12-23. : 5:39 pm]
Dem0n -- Heard the film wasn't very good, but the fucc do I know
[2016-12-23. : 5:38 pm]
Dem0n -- Heard the ti
[2016-12-23. : 5:35 pm]
TF- -- i still need to watch the original film, doubt i'd care about the series either way
[2016-12-23. : 5:34 pm]
TF- -- lil-Inferno
lil-Inferno shouted: w/estworld
nice
[2016-12-23. : 5:29 pm]
IskatuMesk -- premise doesn't really snag me as interesting, so w/e lmao $stacc$ based
[2016-12-23. : 5:28 pm]
lil-Inferno -- w/estworld
[2016-12-23. : 5:25 pm]
Apos -- He did a pretty good job on Westworld
[2016-12-23. : 5:24 pm]
IskatuMesk -- that he even still has a job is baffling
[2016-12-23. : 5:24 pm]
Apos -- So he is mostly there for his money
[2016-12-23. : 5:23 pm]
Apos -- He is the executive producer in this
[2016-12-23. : 5:23 pm]
IskatuMesk -- essentially a proponent of the loudness war.
[2016-12-23. : 5:23 pm]
IskatuMesk -- he is terrible at direction, terrible at art, and shits all over everything I've seen him in
[2016-12-23. : 5:23 pm]
Apos -- What's wrong with him?
[2016-12-23. : 5:22 pm]
IskatuMesk -- J. J. Abrams nope
[2016-12-23. : 5:19 pm]
Apos -- I'm surprised I never heard anyone talk about it
[2016-12-23. : 5:19 pm]
Apos -- Just found the series 11/22/63 https://en.wikipedia.org/wiki/11.22.63 It's really good.
[2016-12-23. : 5:11 pm]
IskatuMesk -- despite being unbalanced as shit
[2016-12-23. : 5:11 pm]
IskatuMesk -- castlefight alas has never been bested
[2016-12-23. : 4:54 pm]
lil-Inferno -- LoveLess
LoveLess shouted: What came first anyway. Sand Castle Wars or Desert Strike?
Preschool Showdown
[2016-12-23. : 3:26 pm]
NudeRaider -- Ahli
Ahli shouted: how are the popular versions of sc2 spawn their units? still via structures or do you place units in a spawning zone to be able to control unit positioning, too?
the latter.
[2016-12-23. : 3:25 pm]
NudeRaider -- LoveLess
LoveLess shouted: And DS came out in what, 2009?
don't have the first versions anymore but a later ones of my branch are dated december 2008
[2016-12-23. : 3:16 pm]
Ahli -- how are the popular versions of sc2 spawn their units? still via structures or do you place units in a spawning zone to be able to control unit positioning, too?
[2016-12-23. : 2:16 pm]
NudeRaider -- exposure and accessibility.
[2016-12-23. : 2:15 pm]
NudeRaider -- I guess the appeal of DS in particular (and the Castle Fight variant I played) is simplicity. It was built from the start to be a super simple and accessible fun map. And because it was that there were a lot of people that improved on it, simply making it the community's favorite.
[2016-12-23. : 2:13 pm]
NudeRaider -- LoveLess
LoveLess shouted: Dumb question now that I think about it. WC3 had a ton of popular unit spawners, but Desert Strike was like cocaine for SC2 arcade.
Castle Fight in wc3 was remade in sc by theleo_ua. I loved it so much but had to many trigger related issues that I decided to remake it.
[2016-12-23. : 2:12 pm]
NudeRaider -- LoveLess
LoveLess shouted: What came first anyway. Sand Castle Wars or Desert Strike?
If you open my versions of DS the description even says that it's similar to SCW :D
[2016-12-23. : 2:12 pm]
NudeRaider -- SEN super slow. :(
[2016-12-23. : 1:19 pm]
Corbo -- Yeah, you just read a 2 pages argument defending that an average is an average.
[2016-12-23. : 1:09 pm]
jjf28 -- did I just read 2 shoutbox pages asserting "a population playing on even teams will average 50% W/L" :O
[2016-12-23. : 7:59 am]
O)FaRTy1billion[MM] -- Swampfox
Swampfox shouted: hmm when ive been in here for awhile new messages seem to lock up my browser :|
shoutbox likes to break until you ctrl+f5
[2016-12-23. : 7:56 am]
LoveLess -- http://www.staredit.net/m/shoutbox/ or something
[2016-12-23. : 7:55 am]
LoveLess -- Well just a version of it designed for mobile would be dope.
[2016-12-23. : 7:54 am]
LoveLess -- Shoutbox app when
[2016-12-23. : 7:54 am]
Swampfox -- hmm when ive been in here for awhile new messages seem to lock up my browser :|
[2016-12-23. : 7:54 am]
LoveLess -- I know lmao just saying, it has a much bigger population in SC2 and beat out MANY competitors
[2016-12-23. : 7:53 am]
Swampfox -- people still play it in bw lol
[2016-12-23. : 7:53 am]
LoveLess -- And DS came out in what, 2009?
[2016-12-23. : 7:53 am]
LoveLess -- Dumb question now that I think about it. WC3 had a ton of popular unit spawners, but Desert Strike was like cocaine for SC2 arcade.
[2016-12-23. : 7:52 am]
Lanthanide -- SCW
[2016-12-23. : 7:52 am]
LoveLess -- What came first anyway. Sand Castle Wars or Desert Strike?
[2016-12-23. : 7:51 am]
O)FaRTy1billion[MM] -- what are the chances of ties?
[2016-12-23. : 7:51 am]
Swampfox -- each game scenario is independent of others
[2016-12-23. : 7:50 am]
Swampfox -- ok yes
[2016-12-23. : 7:50 am]
O)FaRTy1billion[MM] -- Lanthanide
Lanthanide shouted: as opposed to a 3FFA where 1 player loses early, and the remaining 2 players go on to tie
even if the ties were counted as wins it would skew it ;o

Pages: < 1 « 1147 1148 1149 1150 1151 … 3578 >


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