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[2017-1-01. : 4:28 pm] O)FaRTy1billion[MM] -- I just feel like using 2 feet of wire in order to get a single 1250 W heating element won't be enough to heat the whole thing well enough ;o[2017-1-01. : 4:23 pm] O)FaRTy1billion[MM] -- NudeRaiderNudeRaider shouted: FaRTy1billion apparently the symbol is not as strictly standardized as I thought, so I have no way of telling who uses what. Brief googling suggests english sources use V for voltage, but no mention on other languages. And yes, it seems based on the language. the best results I found was to not confuse the variable for the unit (i.e., V = 2 V), or because V usually means volume[2017-1-01. : 4:22 pm] O)FaRTy1billion[MM] -- also NudeRaiderNudeRaider shouted: FaRTy1billion you burn more power, you get more heat, obviously. It's not "hotter", just more area. To get a hotter oven (this is for heating your aluminium melter, right?) you'd need more voltage. Not sure about US, but here we use 3-phase current to connecte kitchen ovens for that exact reason (and so they can have more total power). I'm not trying to somehow get past my 120 V limitation, I was just wondering if two 625 W coils will produce the same heat as one 1250 W coil since the total power output is the same (Rtot = ~11.5 or whatever ohms)[2017-1-01. : 4:17 pm] NudeRaider -- Mini Moose 2707Mini Moose 2707 shouted: Yeah, it's Voltage, not Uoltage. on a serious note, the problem is that it matches the letter for the unit Volt and as such could potentially be confusing.[2017-1-01. : 4:16 pm] NudeRaider -- Mini Moose 2707Mini Moose 2707 shouted: Yeah, it's Voltage, not Uoltage. just like it's Iurrent, right? ![]() [2017-1-01. : 4:15 pm] NudeRaider -- FaRTy1billionFaRTy1billion shouted: which is why I was suggesting it was a language thing apparently the symbol is not as strictly standardized as I thought, so I have no way of telling who uses what. Brief googling suggests english sources use V for voltage, but no mention on other languages. And yes, it seems based on the language.[2017-1-01. : 4:00 pm] NudeRaider -- FaRTy1billionFaRTy1billion shouted: NudeRaider I was asking because here it's V=IR, not U oh and here I was praising you to use international symbols for once. -.- Then yes, in freedom units, replace all U's with V's ![]() [2017-1-01. : 3:55 pm] O)FaRTy1billion[MM] -- NudeRaiderNudeRaider shouted: FaRTy1billion you burn more power, you get more heat, obviously. It's not "hotter", just more area. To get a hotter oven (this is for heating your aluminium melter, right?) you'd need more voltage. Not sure about US, but here we use 3-phase current to connecte kitchen ovens for that exact reason (and so they can have more total power). we have those too, but there's not a way for me to use it ![]() [2017-1-01. : 3:51 pm] O)FaRTy1billion[MM] -- NudeRaiderNudeRaider shouted: FaRTy1billion I was physics symbols for power (P), voltage (U) and current (I) and their respective units Watts (W), Volts (V) and Ampere (A) I was asking because here it's V=IR, not U[2017-1-01. : 2:17 pm] TF- -- most of which was remembering the exact combination of checkboxes that causes udk to actually accept a model instead of reporting "import failed."[2017-1-01. : 2:14 pm] TF- -- i stayed up long enough last night, to get this fucking animation to import into udk https://www.youtube.com/watch?v=RFLQGxxGLQE[2017-1-01. : 1:31 pm] IskatuMesk -- sleep sounds like a good idea but I kinda want to edit this video about captain planet, predacons and allah... decisions[2017-1-01. : 11:47 am] Pr0nogo -- you set how long the transmission 'waits' for in milliseconds, or you tie the wait to the length of the wav that's playing inside the transmission[2017-1-01. : 11:45 am] NudeRaider -- Pr0nogoPr0nogo shouted: switch 'in transmission' prevents other triggers containing transmissions from running until that switch is cleared and its other conditions are met, and that switch is set at the beginning of every trigger that contains transmissions the question is, when is it cleared? I can't remember the exact behavior of transmissions... maybe the action list continues before the wait finishes?[2017-1-01. : 11:45 am] Pr0nogo -- NudeRaiderNudeRaider shouted: Well then technically what you describe shouldn't happen. My guts say you overlooked something. that's what i think too, so when I remake the map from scratch i'll test the same music system and if i still run into problems i'll make a topic like you suggest[2017-1-01. : 11:44 am] NudeRaider -- maybe it's worth uploading the map and making a topic for it, so people can take a look. We have some meticulous people here ![]() [2017-1-01. : 11:44 am] NudeRaider -- Well then technically what you describe shouldn't happen. My guts say you overlooked something.[2017-1-01. : 11:43 am] Pr0nogo -- switch 'in transmission' prevents other triggers containing transmissions from running until that switch is cleared and its other conditions are met, and that switch is set at the beginning of every trigger that contains transmissions[2017-1-01. : 11:42 am] Pr0nogo -- there is only ever 1 transmission running at a time; only 1 trigger containing transmissions can run at a time since while it's running a switch is set to prevent the running of other triggers that contain transmissions[2017-1-01. : 11:41 am] NudeRaider -- Pr0nogoPr0nogo shouted: I've always only had 1 computer player with 0 waits and 3 hypers that also makes sure hyper related waitblocks can't happen. So probably you have overlapping transmissions.[2017-1-01. : 11:41 am] Pr0nogo -- right but if the player that owns the hypers never has waits, the same effect is attained?[2017-1-01. : 11:40 am] Pr0nogo -- there's only 1 human player (singleplayer campaign), rest are computer and 1 rescuable[2017-1-01. : 11:40 am] NudeRaider -- Pr0nogoPr0nogo shouted: what advantages are gained by running hypers for all players? that the hyper effect is always active, unless every active player runs another wait the same time.[2017-1-01. : 11:39 am] NudeRaider -- that's the classic way to avoid wait blocks. However there's also switch hypers and 1-trigger hypers. Not sure how they affect wait blocks, but if you can't make sure the aforemented conditions are always met, it's worth taking a look.[2017-1-01. : 11:38 am] NudeRaider -- well then make a couple of things sure: there are never 2 transmissions running the same time for the same player, and when the hypers belong to all players that they are a) at the very bottom of the trigger list, and b) not EVERY player (including comps) is running another wait/transmission at the same time.[2017-1-01. : 11:35 am] Pr0nogo -- not removing transmissions from a campaign mission with over 250 lines of dialogue, as said before[2017-1-01. : 11:32 am] NudeRaider -- so if you say "the transmissions only sometimes delay other triggers" there's almost certainly a wait block happening. Identify and eliminate, soldier ![]() [2017-1-01. : 11:23 am] NudeRaider -- Pr0nogoPr0nogo shouted: the problem is that apparently transmissions do delay 'play wav' triggers, but only sometimes, so I'm going to have to get a plugin that makes the 'play wav' action ignore waits transmissions are waits.[2017-1-01. : 11:16 am] Pr0nogo -- the problem is that apparently transmissions do delay 'play wav' triggers, but only sometimes, so I'm going to have to get a plugin that makes the 'play wav' action ignore waits[2017-1-01. : 11:13 am] Pr0nogo -- NudeRaiderNudeRaider shouted: Pr0nogo do you have the hypertriggers owned by ALL PLAYERS and not AT THE BOTTOM? Because then any player can block the hyper triggers and since they run for everyone they block everyone's triggers. they are owned by player 8 and are at the top of that player's list of triggers, that player has no other waits[2017-1-01. : 10:49 am] Lanthanide -- https://4.bp.blogspot.com/-AKw6annhMmk/V__BVCb4O0I/AAAAAAAAWxU/GRONAnEljyUX01i6_xls7eeApb4ee4VHACLcB/s1600/14670797_10154044286711275_508849751223162173_n.jpg[2017-1-01. : 9:58 am] NudeRaider -- NudeRaiderNudeRaider shouted: NudeRaider or in your case probably: not block the triggers, but disable the hyper effect, which throws off your timings. I should note this applies when your allplayer-hypers ARE at the bottom. (more precisely under your other wait trigger)[2017-1-01. : 9:56 am] NudeRaider -- simple fix: give hypers to a single player that has no other waits. The hyper effect will still be active for everyone. Or even better: Remove other waits and replace with DCs.[2017-1-01. : 9:54 am] NudeRaider -- NudeRaiderNudeRaider shouted: Pr0nogo do you have the hypertriggers owned by ALL PLAYERS and not AT THE BOTTOM? Because then any player can block the hyper triggers and since they run for everyone they block everyone's triggers. or in your case probably: not block the triggers, but disable the hyper effect, which throws off your timings.[2017-1-01. : 9:49 am] NudeRaider -- Pr0nogoPr0nogo shouted: but it's not synced up in this rendition and the player that owns the death counter triggers has 0 waits do you have the hypertriggers owned by ALL PLAYERS and not AT THE BOTTOM? Because then any player can block the hyper triggers and since they run for everyone they block everyone's triggers.[2017-1-01. : 9:44 am] NudeRaider -- One of the happy few cases where you didn't decide to go against the science world and introduce freedom units, so they're universal in this case. ![]() [2017-1-01. : 9:43 am] NudeRaider -- FaRTy1billionFaRTy1billion shouted: also, what is U in German? Shouldn't that be V? I was physics symbols for power (P), voltage (U) and current (I) and their respective units Watts (W), Volts (V) and Ampere (A)![]() [2017-1-01. : 9:39 am] NudeRaider -- FaRTy1billionFaRTy1billion shouted: NudeRaider NudeRaider I think I got all that much, it seems like the power is doubled as I suspect, I'm just wondering if that will mean more heating as a result you burn more power, you get more heat, obviously. It's not "hotter", just more area. To get a hotter oven (this is for heating your aluminium melter, right?) you'd need more voltage. Not sure about US, but here we use 3-phase current to connecte kitchen ovens for that exact reason (and so they can have more total power).[2017-1-01. : 9:31 am] Heinermann -- Yeah things are still pretty good. Anyone else in the Seattle area?[2017-1-01. : 8:51 am] Zoan -- FaRTy1billionFaRTy1billion shouted: wasn't the new year like 2 months ago? it was like a year ago or something |