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[2017-1-08. : 4:59 pm] TF- -- i basically just hid the mod forever since I didn't care about making a trailer or promoting it at all[2017-1-08. : 4:58 pm] TF- -- and when I checked the forums there were like 30 new ones every week because all the tonies discovered the editor[2017-1-08. : 4:57 pm] TF- -- some guys on TL, the only reason it looks like anything is that they received an enormous amount of help from Ahli[2017-1-08. : 4:56 pm] TF- -- where starbow still has some retarded shit even now where it tells a unit to become invulnerable for 1.5 seconds lol[2017-1-08. : 4:56 pm] TF- -- i.e duplicate every single attack so you have correct missing attacks, where the missile goes awry, the spine crawler tentacle visibly hits empty terrain, etc[2017-1-08. : 4:53 pm] TF- -- i liked the raised jungle bits, it's hilarious how the terrain system is light years ahead of sc2[2017-1-08. : 4:51 pm] Pr0nogo -- He occasionally says shit while attacking, like "Foul beast!" And stuff[2017-1-08. : 4:48 pm] TF- -- cool, i could have sworn the shield battery tells you it recharges both shields and hp when you get close but maybe not[2017-1-08. : 4:42 pm] TF- -- yeah there actually is a little of that with lurkers, you want to focus them before they burrow, otherwise you have to retreat[2017-1-08. : 4:42 pm] Pr0nogo -- deliverance messes with that stuff a lot more but with regards to allied buffs more so than enemy debuffs[2017-1-08. : 4:42 pm] TF- -- you can still do a lot with iscripts, like a dragoon that randomly jumps and does huge damage when landing, i saw it in some demo[2017-1-08. : 4:42 pm] Pr0nogo -- adding a debuff would be cool, a nice way to make ultras more menacing than they are normally, and to make you think more thoughtfully about your positioning of units[2017-1-08. : 4:41 pm] TF- -- not sure if it's a good fit, as you want stuff that creates good gameplay[2017-1-08. : 4:41 pm] Pr0nogo -- unless it's still hooked up in-game i don't think i would be able to do that without a plugin[2017-1-08. : 4:41 pm] TF- -- i think the beta roar on the ultralisk made it so enemy units around it lost attack speed or damage[2017-1-08. : 4:40 pm] Pr0nogo -- i would have liked to add more shit for the zerg, but i'm not sure what i would have added specifically[2017-1-08. : 4:40 pm] Pr0nogo -- haha what, for forest moon? it's meant to be pretty low-key on its mod component, the bouncing attack for Drakkar and the fact that HTs have an ok-damage auto attack is enough imo since it was meant to be map 1 in a campaign and I had no idea what I was gonna add in for the future maps[2017-1-08. : 4:39 pm] TF- -- maybe a few rare new abilities on the zerg would be cool, like ultralisk roar that was in the sc beta[2017-1-08. : 4:38 pm] TF- -- my first thought was actually to tell you to add random abilities everywhere but i stopped myself when i realised that was probably not the point[2017-1-08. : 4:36 pm] Pr0nogo -- TF-TF- shouted: i think i wanted to keep all the other abilities unmodified, which is outright utopian yeah basically impossible TF-TF- shouted: i edited those impressions a little btw thanks for letting me know[2017-1-08. : 4:30 pm] TF- -- i think i wanted to keep all the other abilities unmodified, which is outright utopian[2017-1-08. : 4:30 pm] Pr0nogo -- TF-TF- shouted: Dem0n like 7 years ago I spent a week or something trying to add Snipe to sc1 ghosts and it never worked you have to cannibalize yamato gun and change its behaviors in weapons.dat but works fine[2017-1-08. : 4:29 pm] TF- -- Dem0nDem0n shouted: But it was gonna have spooky ghosts that did shit and the player would be like O___O like 7 years ago I spent a week or something trying to add Snipe to sc1 ghosts and it never worked[2017-1-08. : 4:26 pm] jjf28 -- lil-Infernolil-Inferno shouted: fite me in a rap battle O______________^___________O Dem0nDem0n shouted: TF- I was gonna do something like for BW you've got something on your nose![]() [2017-1-08. : 4:16 pm] Dem0n -- But it was gonna have spooky ghosts that did shit and the player would be like O___O[2017-1-08. : 4:16 pm] Dem0n -- Actually not really because I don't know how to mod in cool spells LMAO[2017-1-08. : 4:15 pm] Dem0n -- TF-TF- shouted: the original campaign which was exclusively missions like this, was just based around Ghosts using abilities just like in this map, manipulating others I was gonna do something like for BW ![]() [2017-1-08. : 3:06 pm] TF- -- if you want to see the final puzzle done right, you can say "debug4" and "rays" to go near the end |
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