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Marine muzzle flash upgrade UPDATED v1.1
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Filename: marine.grp
Filesize: 113.98KB

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General
Uploaded on:Jun 24 2008, 8:55 pm
Uploaded by:Magicide
Author:|2930|
Downloads:450
File Description
Just a little five minute edit I did because I wasn't happy with how boringly unflashy the current one was.

Open source, use as you like. All I ask is that I get credited.

Some comments wouldn't go amiss for my first submission =)

Updated to align with shadow.

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Comments
Sand Wraith wrote on Jul 23 2012, 4:18 pm:
I have fixed the error with the white line: File: Marine muzzle flash upgrade FIXED v1.2

modmaster50 wrote on Jan 6 2009, 3:11 am:
Theres a weird white line that appears in the graphic when the marine shoots upwards...Other than that, its awesome

Fisty wrote on Sep 12 2008, 7:04 pm:
3picness, nuff' said

Brontobyte wrote on Jun 29 2008, 2:40 am:
Make the marine jolt back as if it was hit by the "kick back" of firing a powerful gun? Possible?

Symmetry wrote on Jun 29 2008, 12:33 am:
I don't think that would be possible without very specific exe editing...

Magicide wrote on Jun 27 2008, 8:40 pm:
Good idea.

I can't edit iscript, though =P

Phobos wrote on Jun 27 2008, 8:28 pm:
It would be interesting if it was used as an overlay after the U-Shells have been researched.

Magicide wrote on Jun 27 2008, 5:11 pm:
Cool.

Suggest things if you like. Just left school so i've got a lot of time on my hands.

Symmetry wrote on Jun 25 2008, 2:41 pm:
Ha, cool. Most people don't think to do little stuff like this.

[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[2026-9-22. : 8:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[2026-9-22. : 8:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
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