|
Navigation
Search General Browse
» All Files
» All Maps » Maps: Assault » Maps: Board/Card » Maps: Bounds » Maps: Defense » Maps: Micro » Maps: Movie » Maps: Puzzle » Maps: RPG » Maps: Strategy » Maps: Terrain » Maps: Others » All Mods » Mods: GRP Unit » Mods: GRP Building » Mods: GRP Misc » Mods: Portrait » Mods: Conversions » Mods: Others » All Programs » All Sounds Sunken Treasure
|
Korean Defense 4 v1.8
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||
Oh_Man -- i used to play TF2 competitive in that clan, and also was PR manager (ie: i wrote all the website posts)
Oh_Man -- another fun fact iaguz actually joined the clan i was part of - Frenetic Array
Oh_Man -- i realised all his shit was halluc and i wiped out his measly army of fake hallucs and he called GG - yeah thts wat actually happened damn false memory strikes again
Oh_Man -- i was zerg, the toss guy did a bunch of hallucinates, and i was like, welp, i guess i'm dead, but i have that mindset of never giving up, so attacked him anyway, then tht was wen
Oh_Man -- coz i was actually a zerg main, so wat ACTUALLY happened was a complete reverse of this
Oh_Man -- i found an old comment of mine i actually think the idra thing over-ride my own memory
NudeRaider -- Oh_Man
RIVE
- Fixed a bug that prevented both the tank and the archon units in the unit list from dying at the begging of their respective rounds.
- Reduced the damage of lurkers from 50 to 40.
- Added a text warning for players about to purchase the Shield Battery in order to prevent "Unit Unplaceable" errors.
- Reduced the HP of Tassadar/Zeratul archon from 250 to 150
- Reduced the number of Tassadar and Duran enemies that spawn during their respective rounds.