Staredit Network > Starcraft I Database > File: | iCCup | Byzantium 3.0

Sunken Treasure
(Reload)
| iCCup | Byzantium 3.0
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Filename: iCCup byzantium3.0.SCX
Filesize: 51.63KB

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File Information
General
Uploaded on:Apr 16 2010, 10:49 pm
Uploaded by:Super Duper
Author:Not Given.
Downloads:361

Map-Data
Tileset:Twilight
Dimension:128x128

Forces
Players
Human ()
Human ()
Human ()
Human ()
Observers
Rescuable (Zerg)
Rescuable (Protoss)
Rescuable (Terran)
Rescuable (Zerg)
Force 3
Force 4

Map-Statistics
Units:132
Triggers:5
Locations:1
Strings:972
File Description
Macro oriented map, expand, macro, expand, macro. I did not make this, I take no credit for it etc.

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Comments
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[04:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[04:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[03:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
[02:55 pm]
Oh_Man -- another arty stream
[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
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