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SC1 UMS Theory and Ideas
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 4 5 6 7 824 >

Topic Replies Views Starter / Time Last Post

Detecting Maphacking and Drophacking
 A new idea!!!
45 17735 Aug 28 2011, 4:17 am
IAGG
Dec 23 2011, 5:14 pm
c(O.Oc)

Sonic Ling
 A map inspired by the SEGA hit Sonic The Hedgehog.
4 4438 Dec 22 2011, 10:56 pm
Dizzy
Dec 23 2011, 1:46 am
DevliN

Shift
 Neo AoS
6 5235 Dec 8 2011, 9:09 am
Sacrieur
Dec 16 2011, 6:45 am
Sacrieur

[EUD] Minimap Ping
 
2 4721 Dec 7 2011, 2:12 am
Cinolt
Dec 7 2011, 9:37 pm
O)FaRTy1billion[MM]

Mafias & Gangsters Map Production
 A production thread about gangster maps.
10 5746 Dec 1 2011, 8:47 pm
Dizzy
Dec 7 2011, 3:02 am
UnholyUrine

Chaotic Terrain
 
1 4560 Dec 3 2011, 8:25 am
Cinolt
Dec 4 2011, 3:51 pm
Heinermann

EUD addresses for OSX Mac
 
34 22297 Oct 20 2011, 11:09 am
Lanthanide
Dec 1 2011, 1:28 pm
Heinermann

Diagnostic System
 Theorycrafting. No application yet.
4 3903 Nov 27 2011, 6:28 am
ImagoDeo
Nov 27 2011, 6:23 pm
jjf28

Making Other Players' Hallucinations Blue
 A Neat and Simple Hallucination Show
27 17259 Aug 19 2011, 4:05 pm
zzt
Nov 27 2011, 3:12 pm
zzt

EUD will change everything.
 
53 25686 Nov 20 2011, 2:36 am
swb4u1
Nov 26 2011, 2:25 am
iCCup.xboi209

Location Identification (LID)
 
40 24041 Jun 13 2010, 4:41 am
Sacrieur
Nov 10 2011, 1:02 am
Azrael

Harm Detection VHP
 
27 11785 Nov 19 2009, 8:44 pm
Kaias
Nov 4 2011, 7:10 am
Sacrieur

Useful Switch Storage System
 Store multiple switches in a single DC.
5 3771 Oct 30 2011, 12:37 am
samsizzle
Oct 30 2011, 1:06 am
Azrael

Building Logic Gates in SC
 
25 12943 Apr 21 2011, 10:29 pm
Sacrieur
Oct 26 2011, 6:13 pm
Tempz

Need unique spells
 
4 3876 Oct 20 2011, 5:09 am
Tempz
Oct 20 2011, 5:24 pm
Tempz

True Desert Strike history
 the story about "how DS came to this world"
19 8818 Aug 31 2011, 11:20 pm
theleo_ua
Oct 18 2011, 12:07 am
Tempz

Extended Preplaced Units
 
3 5105 Sep 17 2011, 4:49 pm
Cinolt
Sep 24 2011, 3:17 am
Heinermann

Yet another UMS AI concept
 
4 5183 Sep 9 2011, 6:31 pm
Heinermann
Sep 17 2011, 8:29 pm
Heinermann

Antihack, another idea
 Dumb idea but I want to discuss anyways LOL
1 2955 Aug 30 2011, 7:49 pm
Tank_7
Aug 30 2011, 10:34 pm
Roy

Temple Siege 1.7 beta
 Currently Abandoned
0 3191 Aug 30 2011, 7:43 am
FlashBeer
Aug 30 2011, 7:43 am
FlashBeer

Item Affixes
 Brainstorming time!
0 3030 Aug 13 2011, 11:29 pm
Oh_Man
Aug 13 2011, 11:29 pm
Oh_Man

Need quest ideas =/
 (Starting quests)
17 7233 Aug 5 2011, 4:08 pm
Jesusfreak
Aug 10 2011, 2:52 pm
Dem0n

Directional Collision Detection
 
2 4146 Aug 7 2011, 3:09 am
Sacrieur
Aug 7 2011, 3:18 am
Sacrieur

Talking to NPCs
 Deciding on how to make the system
13 5515 Jul 30 2011, 3:01 am
Jesusfreak
Jul 31 2011, 2:12 am
Jesusfreak

[EUD] Indirect Coordination
 Multiplayer Mouse Position Detection
7 4595 Jul 18 2011, 4:49 pm
Cinolt
Jul 29 2011, 4:51 pm
Sacrieur

Single Player RPGs and Equipment
 HOW MAEK WORK
16 5697 Jul 26 2011, 9:00 pm
Sacrieur
Jul 27 2011, 5:26 am
poison_us

Tux's Last Mega Map
 Decisions...
148 51973 Dec 30 2009, 12:51 pm
The Starport
Jul 11 2011, 10:16 pm
Dizzy

Invisible Walls
 Bit of fun with preplaced units
18 9873 Jun 20 2011, 4:42 am
jjf28
Jul 11 2011, 12:45 am
jjf28

Player colors
 Corresponding numbers.
4 3595 Jun 28 2011, 8:45 pm
ubermctastic
Jun 29 2011, 3:21 am
Psynergy

Freezing Units & Starting Like a Computer
 Episode 2 with preplaced units
9 5699 Jun 24 2011, 6:40 am
jjf28
Jun 24 2011, 9:02 pm
jjf28

Pages: < 1 « 4 5 6 7 824 >

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Symmetry -- There are so many people here I'm surprised we're still online :hurr:
[09:47 pm]
Symmetry -- :wob::wob:
[09:14 pm]
Apos -- I like to :wob:-it :wob:-it.
[2026-8-22. : 11:25 pm]
Zakerozi -- HI
[2026-8-22. : 10:29 pm]
Symmetry -- handledeez nuts
[2026-8-22. : 7:42 pm]
Excalibur -- Its handled.
[2026-8-22. : 6:50 pm]
Praetor -- yo nude or another mod, anyone around rn?
[2026-8-22. : 7:30 am]
NudeRaider -- ultraviolet
[2026-8-22. : 4:42 am]
LoveLess -- ultragod
[2026-8-22. : 4:07 am]
Symmetry -- I'm trying to figure out an end goal for my map. So far the best I've got is "destroy the AI data centers to summon god then kill god"
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