Staredit Network > Forums > SC1 UMS Theory and Ideas
SC1 UMS Theory and Ideas
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 20 21 22 23 24 >

Topic Replies Views Starter / Time Last Post

Map Directions
 psychology of starcraft
23 10435 Apr 6 2008, 8:34 am
pneumatic
Apr 26 2008, 1:05 am
xAlkalix

Dectecting Archons in Merge
 
6 3998 Apr 20 2008, 5:35 pm
l)ark_ssj9kevin
Apr 22 2008, 3:10 pm
Impeached

Applied Concepts
 
23 11196 Apr 15 2008, 3:45 pm
LoveLess
Apr 22 2008, 1:48 am
LoveLess

suggestions plz
 im new
16 6455 Apr 19 2008, 12:51 am
noob4life
Apr 21 2008, 11:31 pm
Vi3t-X

Inverted Location Use
 
15 8025 Apr 8 2008, 7:44 pm
jandii
Apr 20 2008, 4:59 pm
O)FaRTy1billion[MM]

Starport Missile Launcher Prototype
 Just an old idea I've been wanting to try out...
39 12969 Apr 11 2008, 6:46 am
The Starport
Apr 16 2008, 11:27 pm
Twitch

Battle Royale
 
32 12511 Mar 29 2008, 10:27 pm
Hug A Zergling
Apr 8 2008, 11:11 am
Hug A Zergling

EUD
 
79 30654 Jan 29 2008, 1:11 am
stickynote
Apr 7 2008, 4:40 pm
O)FaRTy1billion[MM]

A new DND DM map
 
0 3363 Apr 6 2008, 8:21 pm
BlueFalcon
Apr 6 2008, 8:21 pm
BlueFalcon

Passcode Save Systems
 
22 10450 Mar 31 2008, 3:22 am
LoveLess
Apr 6 2008, 8:14 am
pneumatic

Open Source Mapping
 
8 4578 Mar 27 2008, 11:43 pm
LoveLess
Apr 4 2008, 4:21 pm
Ahli

Map Making: Serious Business?
 Or just for 'fun'?
99 31962 Mar 27 2008, 11:16 pm
The Starport
Apr 3 2008, 7:47 pm
The Starport

Leaderboards
 
7 5027 Mar 23 2008, 11:27 pm
Ryan
Mar 31 2008, 2:27 am
Demented Shaman

? Dyne
 a new LoveLess map!?
31 13067 Mar 25 2008, 3:38 am
LoveLess
Mar 30 2008, 7:10 am
candle12345

Team Map Making - Version 2
 How To
5 5797 Mar 27 2008, 4:29 am
The Starport
Mar 29 2008, 2:20 pm
AntiSleep

Team-Powered Mapmaking!
 
89 26633 Mar 24 2008, 10:37 pm
lil-Inferno
Mar 29 2008, 1:07 am
The Starport

coordinates with 3 locations
 
8 5197 Mar 26 2008, 8:02 am
The_Underscore
Mar 26 2008, 11:17 pm
Falkoner

Looking for rpg help
 Storyline mainly
2 3692 Mar 25 2008, 12:55 am
Rantent
Mar 25 2008, 3:01 am
Rantent

Paradox Defence
 [Originally Angelic Assault]
8 5471 Jan 21 2008, 9:16 am
candle12345
Mar 22 2008, 1:48 am
candle12345

choosing enemy unit types for RPGs
 this is a daunting task in a complex RPG...
10 6357 Jan 22 2008, 12:21 pm
pneumatic
Mar 21 2008, 3:15 pm
candle12345

Which of these do you prefer most on bnet?
 I know I didn't include every type
99 38995 Sep 16 2007, 4:17 pm
The Starport
Mar 21 2008, 12:45 am
The Starport

Heroes with Abillities - how could it work?
 
12 6284 Mar 14 2008, 4:57 pm
Patch
Mar 18 2008, 12:06 pm
Patch

Need Some Help
 
4 4210 Mar 10 2008, 7:43 am
BNUnknown
Mar 11 2008, 4:16 am
stickynote

What Really Annoys Me!!!
 Quitterz!
41 16443 Sep 23 2007, 7:41 pm
Life2Death
Mar 4 2008, 11:29 pm
Falkoner

unused upgrade 60
 
16 7688 Feb 26 2008, 3:31 am
stickynote
Feb 28 2008, 8:06 pm
Vi3t-X

Ability ideas for a Stealth/Infiltration map
 
14 6695 Feb 26 2008, 3:30 am
Impeached
Feb 27 2008, 10:28 pm
Impeached

DoS using Starcraft Map Previews?
 Totally Insane.
3 5529 Jan 29 2008, 1:53 am
The_z0r
Feb 18 2008, 7:01 pm
Josh2xx

How to Make spells
 
6 4518 Jan 27 2008, 10:50 pm
Reppi
Jan 28 2008, 4:10 pm
Ahli

Zelda Type RPG?
 Nes!
6 5570 Jan 2 2008, 4:52 pm
LemonFang
Jan 28 2008, 12:11 am
Joshgt2

Surpassing 255 Unit Max
 
7 7279 Jan 24 2008, 9:31 pm
Echo
Jan 26 2008, 5:59 pm
Falkoner

Pages: < 1 « 20 21 22 23 24 >

Members in this forum: None.

[01:15 am]
Symmetry -- There are so many people here I'm surprised we're still online :hurr:
[09:47 pm]
Symmetry -- :wob::wob:
[09:14 pm]
Apos -- I like to :wob:-it :wob:-it.
[2026-8-22. : 11:25 pm]
Zakerozi -- HI
[2026-8-22. : 10:29 pm]
Symmetry -- handledeez nuts
[2026-8-22. : 7:42 pm]
Excalibur -- Its handled.
[2026-8-22. : 6:50 pm]
Praetor -- yo nude or another mod, anyone around rn?
[2026-8-22. : 7:30 am]
NudeRaider -- ultraviolet
[2026-8-22. : 4:42 am]
LoveLess -- ultragod
[2026-8-22. : 4:07 am]
Symmetry -- I'm trying to figure out an end goal for my map. So far the best I've got is "destroy the AI data centers to summon god then kill god"
Please log in to shout.


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