Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Dectecting Archons in Merge
Dectecting Archons in Merge
Apr 20 2008, 5:35 pm
By: l)ark_ssj9kevin  

Apr 20 2008, 5:35 pm l)ark_ssj9kevin Post #1

Just here for the activity... well not really

Is there a special unit for that, like Zerg eggs? Or is it just detecting Archons?



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Apr 20 2008, 5:45 pm lil-Inferno Post #2

Just here for the pie

It's just detecting Archons, I believe. I don't get why it would be detected with a zerg egg :D .




Apr 20 2008, 6:07 pm l)ark_ssj9kevin Post #3

Just here for the activity... well not really

I ment did they have a seperate unit like Zerg eggs.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Apr 20 2008, 6:35 pm Vi3t-X Post #4



No, its just a pure archon.
What he ment was how the zerg have 3 or 5 stage evolutionary. Where the larva would morph into a mutalisk which would morph into a guardian.



None.

Apr 20 2008, 9:57 pm Falkoner Post #5



It's just an Archon, just like the name of it would say while merging, that's why they play the end of the merging animation at the start of a map for preplaced Archons.



None.

Apr 22 2008, 11:13 am candle12345 Post #6



And when spawned, that's why they look best for non-bound explosions :)



None.

Apr 22 2008, 3:10 pm Impeached Post #7



You could have done this yourself, yunno. Tested it.



None.

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