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Post #119505 in Topic PyMS in Forum Modding Discussion
Post #119337 in Topic Immunity Challenge #8 in Forum Null
Post #119300 in Topic Immunity Challenge #8 in Forum Null
Post #118939 in Topic SCV in Forum Staredit Network
Post #118626 in Topic Crystal Puzzle in Forum SC1 Map Showcase
Post #118574 in Topic Cadavre Exquis in Forum Null
Post #117976 in Topic New years resolution in Forum Null
Post #117865 in Topic New years resolution in Forum Null
Post #117791 in Topic New years resolution in Forum Null
Post #117218 in Topic Help Me Find Some Good Movies in Forum Null
Post #116818 in Topic Futbol in Forum SC1 Map Showcase
Post #116574 in Topic Clan (U)... in Forum General StarCraft
Post #116299 in Topic Egg Ball v2 in Forum SC1 Map Showcase
Post #116128 in Topic Battle Dome in Forum SC1 Map Production
Post #116124 in Topic Egg Ball v2 in Forum SC1 Map Showcase
Post #116117 in Topic SeN Awards 2009 in Forum Null
Post #116116 in Topic Egg Ball v2 in Forum SC1 Map Showcase
Post #116104 in Topic SeN Awards 2009 in Forum Null
Post #116102 in Topic Egg Ball v2 in Forum SC1 Map Showcase
Post #116094 in Topic SeN Awards 2009 in Forum Null
Post #116089 in Topic SeN Awards 2009 in Forum Null
Post #116072 in Topic SeN Awards 2009 in Forum Null
Post #115994 in Topic Futbol in Forum SC1 Map Showcase
Post #115981 in Topic Futbol in Forum SC1 Map Showcase

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[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
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