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Showing all posts created by Wing-of-no-Wing.
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Post #72410 in Topic Spaceship Combat in Forum SC1 Map Showcase
Post #71820 in Topic Spaceship Combat in Forum SC1 Map Showcase
Post #65984 in Topic Spaceship Combat in Forum SC1 Map Showcase
Post #65879 in Topic Spaceship Combat in Forum SC1 Map Showcase
Post #58503 in Topic What to do? in Forum SC1 Map Production
Post #56669 in Topic Summer Mapping Contest in Forum SC1 Contests
Post #25400 in Topic A s t r o g e a r s Mk I in Forum Portal News
Post #25388 in Topic A s t r o g e a r s Mk I in Forum Portal News
Post #15151 in Topic A s t r o G e a r s in Forum SC1 Map Production
Post #5272 in Topic Map ratings in Forum Staredit Network
Post #5265 in Topic AJAX Floating Info box in Forum Staredit Network
Post #5260 in Topic Testing grounds in Forum Staredit Network

[10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[05:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
l)ark_ssj9kevin -- I preferred the terrain and unit placing. And of course making the unit names have cool colors.
[2025-5-05. : 1:23 am]
NudeRaider -- http://staredit.net/381116/ it's funny, to me writing triggers was always the core of the (UMS) map making process and what actually made it fun to me. Creating terrain the least favorite part and thus I kept it pretty functional.
[2025-4-30. : 4:34 pm]
dumbducky -- Just gotta hit a few jackpots
[2025-4-29. : 6:29 pm]
Ultraviolet -- you are indeed broke
[2025-4-29. : 5:40 pm]
Zoan -- year is 2025 and I'm still mineral broke
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