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Post #111131 in Topic Speed Mafia VI: Political Strife in Forum Null
Post #111129 in Topic Speed Mafia VI: Political Strife in Forum Null
Post #111104 in Topic Haunted Museum in Forum SC1 Map Production
Post #111090 in Topic Speed Mafia VI: Political Strife in Forum Null
Post #111036 in Topic Endless Winter in Forum SC1 Map Production
Post #111033 in Topic Endless Winter in Forum SC1 Map Production
Post #110962 in Topic Starship Troopers in Forum Modding Projects
Post #110959 in Topic Winter Modding Contest in Forum SC1 Contests
Post #110943 in Topic Biophysics in Forum Modding Projects
Post #110913 in Topic Biophysics in Forum Modding Projects
Post #110910 in Topic Biophysics in Forum Modding Projects
Post #110906 in Topic Biophysics in Forum Modding Projects
Post #110890 in Topic Biophysics in Forum Modding Projects
Post #110888 in Topic Biophysics in Forum Modding Projects
Post #110884 in Topic Biophysics in Forum Modding Projects
Post #110880 in Topic Biophysics in Forum Modding Projects
Post #110871 in Topic Biophysics in Forum Modding Projects
Post #110857 in Topic Biophysics in Forum Modding Projects
Post #110825 in Topic Bug? in Forum General StarCraft
Post #110770 in Topic Speed Mafia VI: Political Strife in Forum Null
Post #110691 in Topic Biophysics in Forum Modding Projects

Pages: < 1 « 80 81 82 83 84108 >
[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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