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[08:58 pm]
Ultraviolet -- kinda wild that SC:R is approaching a decade old at this point
[2025-3-12. : 6:26 pm]
NudeRaider -- doesn't change much of my argument. That's still 15 years ago. And they went the "lazy" route and used the sc2 engine for, which obviously is more limited (but way quicker) than rendering everything from scratch.
[2025-3-12. : 6:23 pm]
Ultraviolet -- I haven't even paid enough attention to remastered cinematics to even compare to what that guy did
[2025-3-12. : 6:06 pm]
Ultraviolet -- think he was comparing what that guy did to SC:R's cinematics more than SC2's cinematics
[2025-3-12. : 6:00 pm]
NudeRaider -- That said, I like the gritty look of his more than what they did with the sc2 cinematics where everything is just glowy and polished. This is just more fitting of a war scenario and captures the desperation of the Protoss better..
[2025-3-12. : 5:58 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: how can one person surpass entire video game company, none of SCBW's cinematics got remastered liek this
they weren't really remade, just rerecorded in hd or something. It's now over 25 years after they were made, tools and techniques have improved a lot and are much more accessible.
[2025-3-11. : 5:38 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: how can one person surpass entire video game company, none of SCBW's cinematics got remastered liek this
prob because one person who gives a shit can do more than many who don't
[2025-3-11. : 3:42 pm]
UndeadStar -- oh it's just because it's not www, my bad
[2025-3-11. : 3:38 pm]
UndeadStar -- good to see the site is back, though it now requires more javascript
[2025-3-11. : 2:09 pm]
Oh_Man -- how can one person surpass entire video game company, none of SCBW's cinematics got remastered liek this
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