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Post #143735 in Topic articles in Forum
Post #143571 in Topic NEWER Clan Changes in Forum
Post #143376 in Topic (2)Twister(n) in Forum SC1 Melee Map Projects
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Post #143091 in Topic MP3 Player in Forum Technology & Computers
Post #143028 in Topic NEWER Clan Changes in Forum
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Post #142826 in Topic Conquest in Forum SC1 Map Production
Post #142819 in Topic Conquest in Forum SC1 Map Production
Post #142652 in Topic Etu Nimtsal v2 in Forum Modding Projects
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Post #142358 in Topic Most important poll ever in Forum Null
Post #142271 in Topic [MM]od Night in Forum
Post #142219 in Topic Post your PIX Pt2. in Forum Null
Post #142189 in Topic Philosopher King #1 in Forum Staredit Network
Post #142170 in Topic Etu Nimtsal v2 in Forum Modding Projects
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Post #141842 in Topic Group Project in Forum
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Post #141286 in Topic Mod Night Open Poll in Forum
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Post #141218 in Topic The Great Collapse in Forum Modding Projects

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[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
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