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Post #182801 in Topic Topic in Forum Staredit Network
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Post #182580 in Topic SEN Mafia XV: Gotham City in Forum Null
Post #182578 in Topic SEN User's email compromised in Forum Null
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Post #182500 in Topic SEN Mafia XV: Gotham City in Forum Null
Post #182485 in Topic Topic in Forum Staredit Network
Post #182317 in Topic ZombieCraft in Forum Modding Discussion
Post #182252 in Topic What's Your Limit? in Forum General StarCraft
Post #182221 in Topic Diplomacy: Empires in Forum SC1 Map Showcase
Post #182181 in Topic Diplomacy: Empires in Forum SC1 Map Showcase
Post #182121 in Topic Diplomacy: Empires in Forum SC1 Map Showcase
Post #181997 in Topic SEN Mafia XV: Gotham City in Forum Null
Post #181992 in Topic SEN Mafia XV: Gotham City in Forum Null
Post #181869 in Topic SEN Mafia XV: Gotham City in Forum Null
Post #181866 in Topic SEN Mafia XV: Gotham City in Forum Null
Post #181862 in Topic Diplomacy: Empires in Forum SC1 Map Showcase
Post #181851 in Topic SEN Mafia XV: Gotham City in Forum Null
Post #181672 in Topic Diplomacy: Empires in Forum SC1 Map Showcase
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Post #181435 in Topic new words in Forum Media, Art, and Literature
Post #181405 in Topic Diplomacy: Empires in Forum SC1 Map Showcase
Post #181404 in Topic new words in Forum Media, Art, and Literature
Post #181401 in Topic new words in Forum Media, Art, and Literature
Post #181259 in Topic Alright, really? in Forum Staredit Network
Post #181232 in Topic Alright, really? in Forum Staredit Network
Post #181191 in Topic List of SEN Stuff in Forum Staredit Network
Post #181187 in Topic Alright, really? in Forum Staredit Network

Pages: < 1 « 37 38 39 40 4193 >
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
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