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Post #378722 in Topic Why are you here? in Forum Null
Post #378569 in Topic Demon Invasion II in Forum SC1 Map Production
Post #377390 in Topic Animosity in Forum Modding Discussion
Post #377383 in Topic Samase in Forum Modding Discussion
Post #377382 in Topic Samase in Forum Modding Discussion
Post #377339 in Topic Samase in Forum Modding Discussion
Post #375146 in Topic voy   in Forum Null
Post #373576 in Topic SEN Survivor: Round 2! in Forum Null
Post #372743 in Topic big yeet in Forum Null
Post #360999 in Topic What's everyone up to now? in Forum Null
Post #358124 in Topic Dev and Roy Appreciation Thread in Forum Null
Post #357929 in Topic :massimo: in Forum SC2 Assistance
Post #357924 in Topic :massimo: in Forum SC2 Assistance
Post #356237 in Topic Downgrading SCBW in Forum Modding Discussion
Post #353143 in Topic [EUD] EUPCalc in Forum SC1 Mapping Tools
Post #350008 in Topic [EUD] EUPCalc in Forum SC1 Mapping Tools
Post #346885 in Topic Chkdraft Project in Forum SC1 Mapping Tools
Post #324341 in Topic Lying in Forum Lite Discussion
Post #324340 in Topic Handing SEN over in Forum Staredit Network
Post #288366 in Topic SC2Mapster Network in Forum Portal News
Post #288337 in Topic If you could ban ONE person... in Forum Null
Post #288335 in Topic SC2Mapster Network in Forum Portal News
Post #288243 in Topic If you could ban ONE person... in Forum Null
Post #288241 in Topic Oo in SC2? in Forum Clan Oo
Post #288238 in Topic SC2Mapster Network in Forum Portal News

[03:53 pm]
Ultraviolet -- oh yeah probably. think I misinterpreted the original message. I thought he meant moving the flag revealed the base in the sense that it opened it up to being scouted, but what you're saying makes more sense
[2025-5-15. : 11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[2025-5-14. : 4:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[2025-5-14. : 4:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[2025-5-14. : 3:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
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