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Post #
208929
in Topic
Been a while...
in Forum
Clan Oo
Post #
208722
in Topic
Blizzard Recruiting for 'Next-gen MMO'
in Forum
Games
Post #
208721
in Topic
Avatar Terrain
in Forum
SC1 Terrain
Post #
208507
in Topic
Pr0nogo's Tryout Maps
in Forum
Clan Oo
Post #
208107
in Topic
NFL Blitz
in Forum
SC1 Map Showcase
Post #
207838
in Topic
The Water Boy
in Forum
Media, Art, and Literature
Post #
207664
in Topic
Two Mistakes/Bugs
in Forum
Staredit Network
Post #
207550
in Topic
iPad
in Forum
Technology & Computers
Post #
207523
in Topic
Pr0nogo's Tryout Maps
in Forum
Clan Oo
Post #
207521
in Topic
iPad
in Forum
Technology & Computers
Post #
207489
in Topic
iPad
in Forum
Technology & Computers
Post #
207366
in Topic
A new twist on pay-for-play
in Forum
SC2 General Discussion
Post #
207365
in Topic
Pr0nogo's Tryout Maps
in Forum
Clan Oo
Post #
207359
in Topic
iPad
in Forum
Technology & Computers
Post #
207330
in Topic
iPad
in Forum
Technology & Computers
Post #
207318
in Topic
iPad
in Forum
Technology & Computers
Post #
207306
in Topic
iPad
in Forum
Technology & Computers
Post #
207287
in Topic
iPad
in Forum
Technology & Computers
Post #
207282
in Topic
iPad
in Forum
Technology & Computers
Post #
207266
in Topic
iPad
in Forum
Technology & Computers
Post #
207093
in Topic
Shrapnel Bombers & Playground Tag
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SC1 Map Showcase
Post #
206888
in Topic
Members you Fondly Remember
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Null
Post #
206887
in Topic
AVATAR
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Media, Art, and Literature
Post #
206659
in Topic
A new twist on pay-for-play
in Forum
SC2 General Discussion
Post #
206657
in Topic
Sunken Defence XY Fast V.a
in Forum
SC1 Map Showcase
Post #
206498
in Topic
Sunken Defence XY Fast V.a
in Forum
SC1 Map Showcase
Post #
206462
in Topic
AVATAR
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Media, Art, and Literature
Post #
206387
in Topic
Return Lite Discussion
in Forum
Staredit Network
Post #
206361
in Topic
Return Lite Discussion
in Forum
Staredit Network
Post #
205861
in Topic
Urban Monopoly Pre-planning
in Forum
SC1 UMS Theory and Ideas
Post #
205857
in Topic
BEST IDEA OF ALL TIME!!!!
in Forum
SC1 UMS Theory and Ideas
Post #
205671
in Topic
[Request] RPG contest judges forum
in Forum
Staredit Network
Post #
205596
in Topic
[Request] RPG contest judges forum
in Forum
Staredit Network
Post #
205104
in Topic
Return Lite Discussion
in Forum
Staredit Network
Post #
204796
in Topic
Blizzard Recruiting for 'Next-gen MMO'
in Forum
Games
Post #
204554
in Topic
Requesting a logo/header
in Forum
Media, Art, and Literature
Post #
204553
in Topic
Blizzard Recruiting for 'Next-gen MMO'
in Forum
Games
Post #
204368
in Topic
SEN Survivor, End of Week 3
in Forum
Null
Post #
204190
in Topic
Blizzard Recruiting for 'Next-gen MMO'
in Forum
Games
Post #
204048
in Topic
Second Times 'a charm?
in Forum
Clan Oo
Post #
203877
in Topic
Blizzard Recruiting for 'Next-gen MMO'
in Forum
Games
Post #
203587
in Topic
Check Out My Join Date In My Profile (Help)
in Forum
Staredit Network
Post #
203586
in Topic
Second Times 'a charm?
in Forum
Clan Oo
Post #
203203
in Topic
Return Lite Discussion
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Staredit Network
Post #
203200
in Topic
4-Way Builder N Fighter (Unfinish)
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SC1 Map Production
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203051
in Topic
Return Lite Discussion
in Forum
Staredit Network
Post #
202869
in Topic
I just saw this on MTV!!!
in Forum
Null
Post #
202866
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Return Lite Discussion
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Staredit Network
Post #
202636
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Secret
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General StarCraft
Post #
202523
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Secret
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General StarCraft
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Global Shoutbox
[12:48 am]
Symmetry
--
I added a couple more screenshots
[09:35 pm]
Symmetry
--
hopefully I can provide an awesome map!
[09:26 pm]
Butch
--
sounds effing awesome
[08:56 pm]
Symmetry
--
I need some more concrete ideas for episode 3. My idea is that you're an emerging consciousness in a Flat Earth experiment trying to escape the cruel grip of science.
[08:53 pm]
Symmetry
--
I promise it's moderately fun
[2026-10-18. : 5:37 am]
Ultraviolet
--
[2026-10-18. : 4:11 am]
l)ark_ssj9kevin
--
You got me at Rizzagal
[2026-10-18. : 1:22 am]
Symmetry
--
https://staredit.net/topic/18946/
<- Look
[2026-10-17. : 2:31 am]
Symmetry
--
...you know what nevermind we're cool
[2026-10-17. : 2:31 am]
Symmetry
--
Dammit Moose I always take the center when it's open D:
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