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Sunken Treasure
(Reload)
[ D e e p B l u e ]
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Filename: Deep Blue vMulti.scx
Filesize: 2779.9KB

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File Information
General
Uploaded on:Nov 28 2008, 4:08 pm
Uploaded by:payne
Author:Not Given.
Downloads:487

Map-Data
Tileset:Jungle
Dimension:128x192

Forces
[ D e e p B l u e ]
Human (Zerg)
Human (Zerg)
Computer (Zerg)
Computer (Zerg)
By qPirateKing
Computer (Zerg)
[ 7. 14 . 05 ]
Rescuable (Zerg)
Computer (Zerg)
Rescuable (Zerg)

Map-Statistics
Units:353
Triggers:469
Locations:78
Strings:926
File Description
Probably one of the best RPG, this has been made by qPirateKing some years ago.
Even if incomplete, this is still awesome, playable and enjoyable.
You MUST take a look at it, NAO!

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Comments
Ahli wrote on Feb 3 2009, 2:46 pm:
I run into a bug :S
after I killed the 2 zealots in the civilian crowd the marine didnt took me into the castle... maybe because I was wearing my gun and the guy with the sword was sb else there... o0

payne wrote on Feb 3 2009, 8:16 am:
Lol, true :P

lil-Inferno wrote on Feb 1 2009, 12:51 am:
It's difficult? There really aren't enemies :-/.

BloodRed wrote on Jan 31 2009, 10:56 pm:
very nice map. i loved playing it. top notch cinematics and great gameplay. must have taken a long time to make. big problem however is difficulty and length. o well. GREAT MAP!

[02:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[02:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
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