Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Selection Detection(EUD)
Selection Detection(EUD)
Jun 23 2009, 1:14 am
By: Morphling  

Oct 20 2019, 9:02 pm Zoan Post #21

Math + Physics + StarCraft = Zoan

Hey, look, a thread from almost 10 years ago!

Anyway, I'm playing with the supported eud actions, and I realized that this particular address is slightly different than described (I think). I set it to have me select unit id 1 constantly, but instead of actually selecting it, it just made it so that all of my commands are issued to that unit. So I can order it around to move and attack while having an entirely different unit selected. Weird.



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Oct 21 2019, 10:23 pm Roy Post #22

An artist's depiction of an Extended Unit Death

Quote from Zoan
Anyway, I'm playing with the supported eud actions, and I realized that this particular address is slightly different than described (I think). I set it to have me select unit id 1 constantly, but instead of actually selecting it, it just made it so that all of my commands are issued to that unit. So I can order it around to move and attack while having an entirely different unit selected. Weird.
This address is exactly as described, which is why your commands are issued to the unit when you set its value. The reason it doesn't look like the unit is selected is because just setting the address value directly doesn't update any of the UI components.

In other words, when you select a unit in SC, the code updates a bunch of values to show that the unit is selected. Part of this is updating the selected unit group values (described in this thread). You'd need to update many more addresses to emulate what an in-game selection does.




Oct 22 2019, 2:38 pm Zoan Post #23

Math + Physics + StarCraft = Zoan

Ah, makes sense. Any idea what address I should use to make it show me the selected units stats and stuff?

I ask because I’d like to be able to walk into fog of war without it auto deselecting the unit. When you do, as is it makes you unable to issue commands after you lose selection if the unit. I guess you technically have the unit selected through manipulating this address, but you can’t order it to move or anything without selecting another unit.



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:41 am]
Oh_Man -- i used to play TF2 competitive in that clan, and also was PR manager (ie: i wrote all the website posts)
[02:41 am]
Oh_Man -- another fun fact iaguz actually joined the clan i was part of - Frenetic Array
[02:40 am]
Symmetry -- Human memory is a fragile, fallible thing
[02:39 am]
Oh_Man -- i realised all his shit was halluc and i wiped out his measly army of fake hallucs and he called GG - yeah thts wat actually happened damn false memory strikes again
[02:38 am]
Oh_Man -- i was zerg, the toss guy did a bunch of hallucinates, and i was like, welp, i guess i'm dead, but i have that mindset of never giving up, so attacked him anyway, then tht was wen
[02:38 am]
Oh_Man -- coz i was actually a zerg main, so wat ACTUALLY happened was a complete reverse of this
[02:37 am]
Oh_Man -- i found an old comment of mine i actually think the idra thing over-ride my own memory
[02:22 am]
Symmetry -- was it idra
[01:52 am]
NudeRaider -- Oh_Man
Oh_Man shouted: and i went on to win the tournament, and a pair of steelseries headphones. i even reember how i won the final match - hallucinated a fck-tonne of units and my opponent thought i had way more than he did and GGed
classic
[2026-8-05. : 2:56 pm]
Oh_Man -- long story short - patience is a virtue!
Please log in to shout.


Members Online: lil-Inferno