Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Selection Detection(EUD)
Selection Detection(EUD)
Jun 23 2009, 1:14 am
By: Morphling  

Oct 20 2019, 9:02 pm Zoan Post #21

Math + Physics + StarCraft = Zoan

Hey, look, a thread from almost 10 years ago!

Anyway, I'm playing with the supported eud actions, and I realized that this particular address is slightly different than described (I think). I set it to have me select unit id 1 constantly, but instead of actually selecting it, it just made it so that all of my commands are issued to that unit. So I can order it around to move and attack while having an entirely different unit selected. Weird.



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Oct 21 2019, 10:23 pm Roy Post #22

An artist's depiction of an Extended Unit Death

Quote from Zoan
Anyway, I'm playing with the supported eud actions, and I realized that this particular address is slightly different than described (I think). I set it to have me select unit id 1 constantly, but instead of actually selecting it, it just made it so that all of my commands are issued to that unit. So I can order it around to move and attack while having an entirely different unit selected. Weird.
This address is exactly as described, which is why your commands are issued to the unit when you set its value. The reason it doesn't look like the unit is selected is because just setting the address value directly doesn't update any of the UI components.

In other words, when you select a unit in SC, the code updates a bunch of values to show that the unit is selected. Part of this is updating the selected unit group values (described in this thread). You'd need to update many more addresses to emulate what an in-game selection does.




Oct 22 2019, 2:38 pm Zoan Post #23

Math + Physics + StarCraft = Zoan

Ah, makes sense. Any idea what address I should use to make it show me the selected units stats and stuff?

I ask because I’d like to be able to walk into fog of war without it auto deselecting the unit. When you do, as is it makes you unable to issue commands after you lose selection if the unit. I guess you technically have the unit selected through manipulating this address, but you can’t order it to move or anything without selecting another unit.



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

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[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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