Staredit Network > Forums > SC1 Melee Map Projects > Topic: (2)Removed Outpost
(2)Removed Outpost
Oct 3 2008, 3:36 am
By: metroid000  

Oct 3 2008, 3:36 am metroid000 Post #1



I'ma go ahead and post one more for now if that's cooooo.
Thanks in advance for any looks or response. (:

Attachments:
(2)Removed Outpost Preview.JPG
Hits: 15 Size: 138.19kb
(2)Removed Outpost.scm
Hits: 2 Size: 34.83kb



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Oct 3 2008, 3:37 am Excalibur Post #2

The sword and the faith

Too small, too tight. Rush, perhaps 4pool auto-wins, and if not, T will just wall-in and use tanks to control the whole map. Mains should only have 1 in-out and it should be through the nat.

Edit: Also your min formations and numbers are bad. Also gas issue.




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Oct 3 2008, 3:42 am ClansAreForGays Post #3



Looks fun for non-pro, and if players agreed to no 4 pool, and if terran doesn't abuse tanks on those ledges.




Oct 3 2008, 3:47 am metroid000 Post #4



Yeah I'm totally non-pro, so maybe that's why it seemed like a good idea. :P
I was concerned about the size and rush tactics, but it was too small to really do anything about it. XP
I fail! ):
Guess I'll consider the responses and avoid such mistakes in the future.



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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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