Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Efficiency Question
Efficiency Question
Jun 6 2008, 7:30 am
By: Kidz.Gone.Wild  

Jun 6 2008, 7:30 am Kidz.Gone.Wild Post #1



If I have a large number of Always conditions, is it better to have them all run within 1 trigger or to split them up into several triggers?
My aim is for speed and efficiency of trigger operations.



None.

Jun 6 2008, 9:37 am Kenoli Post #2



It makes no difference.



None.

Jun 6 2008, 11:56 am Clokr_ Post #3



It'll be a bit faster if you put all of them in the same trigger. But the difference is so small that you won't ever notice. Do not care about this stuff until you actually have lag problems (and that means having thousands and thousands of triggers).



?????

Jun 6 2008, 6:59 pm fritfrat Post #4



Mainly, do what you find most organized.. for me, this is putting it all in the same trigger, since I know where to go if an always condition isn't working. But yes, it makes no practical difference in performance.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-05. : 1:14 am]
l)ark_ssj9kevin -- Rectal!!!
[2026-7-05. : 12:13 am]
IskatuMesk -- u guys ever look at the "Backend performance improvements" line and kinda you know 👀
[2026-7-03. : 4:25 pm]
l)ark_ssj9kevin -- oh wow it's kind of like archipeligo but solo
[2026-7-03. : 9:43 am]
Oh_Man -- makes me wonder tho, a brood war achievement project culd be quite something, following the design methodology of SC2 achieves
[2026-7-03. : 9:43 am]
Oh_Man -- intresting concept, i see starcraft N64 is on there, most of the achieves seen bare bones though
[2026-7-03. : 9:43 am]
Oh_Man -- https://retroachievements.org/ i stumbled across this website
[2026-7-02. : 9:57 pm]
IskatuMesk -- :wob:
[2026-7-02. : 10:46 am]
UndeadStar -- :wob:
[2026-7-01. : 3:34 pm]
Symmetry -- :wob:
[2026-7-01. : 4:42 am]
Zycorax -- :wob:
Please log in to shout.


Members Online: RIVE, Excalibur, Zycorax