Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Efficiency Question
Efficiency Question
Jun 6 2008, 7:30 am
By: Kidz.Gone.Wild  

Jun 6 2008, 7:30 am Kidz.Gone.Wild Post #1



If I have a large number of Always conditions, is it better to have them all run within 1 trigger or to split them up into several triggers?
My aim is for speed and efficiency of trigger operations.



None.

Jun 6 2008, 9:37 am Kenoli Post #2



It makes no difference.



None.

Jun 6 2008, 11:56 am Clokr_ Post #3



It'll be a bit faster if you put all of them in the same trigger. But the difference is so small that you won't ever notice. Do not care about this stuff until you actually have lag problems (and that means having thousands and thousands of triggers).



?????

Jun 6 2008, 6:59 pm fritfrat Post #4



Mainly, do what you find most organized.. for me, this is putting it all in the same trigger, since I know where to go if an always condition isn't working. But yes, it makes no practical difference in performance.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[2026-7-23. : 1:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
Please log in to shout.


Members Online: Oh_Man