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SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
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Topic Replies Views Starter / Time Last Post

Replicating Triggers
 
30 9561 Jan 13 2008, 5:33 pm
fm47
Jan 20 2008, 4:41 pm
fm47

Can't open map file anymore...
 
9 4159 Jan 18 2008, 1:48 pm
fm47
Jan 20 2008, 4:12 am
Riney

Snipers
 A few specifics
3 3042 Jan 19 2008, 3:25 am
Decency
Jan 20 2008, 12:32 am
Falkoner

Help on Unit Stack Sprite
 It crashes game.
6 2873 Jan 18 2008, 2:03 am
Conspiracy
Jan 20 2008, 12:25 am
Falkoner

Unit fire speed
 where can I find?
7 4533 Jan 18 2008, 2:45 pm
fm47
Jan 19 2008, 2:20 pm
fm47

Invisible Bunker System
 
7 3295 Jan 17 2008, 3:40 pm
Impeached
Jan 18 2008, 4:24 am
Fwop_

How to make com. randomly move around
 need help on how to get that trigger!
10 4449 Jan 17 2008, 1:55 am
Yoki07
Jan 18 2008, 1:20 am
Fwop_

wait for 0 milliseconds
 what is it for?
7 3780 Jan 16 2008, 8:35 pm
fm47
Jan 17 2008, 4:46 pm
NudeRaider

Broodlings that don't die on you.
 
14 5962 Jan 13 2008, 9:52 pm
sharf
Jan 17 2008, 2:35 am
NudeRaider

Cloak Any Unit Without Arbiter(No Trigger)
 
13 5444 Jan 14 2008, 12:19 pm
Maps
Jan 16 2008, 11:15 pm
Punky_tnt

Display text not displaying?!
 help
7 3349 Jan 16 2008, 1:05 pm
12egoldi
Jan 16 2008, 4:34 pm
NudeRaider

don't click the flag
 
18 6273 Jan 11 2008, 5:19 am
stickynote
Jan 16 2008, 9:30 am
candle12345

Cloaked Air Units
 
14 5835 Jan 13 2008, 5:37 pm
Ultraviolet
Jan 15 2008, 9:23 pm
Twitch

AI just doesn't want to work
 After quite some research...I still fail?
4 2729 Jan 14 2008, 11:36 pm
DeProgrammer
Jan 15 2008, 3:41 am
DeProgrammer

Adding gas/mana
 
3 2516 Jan 15 2008, 2:14 am
TurtleBoy
Jan 15 2008, 2:26 am
Fwop_

Text Question
 
3 2445 Jan 15 2008, 12:06 am
Joshgt2
Jan 15 2008, 12:41 am
O)FaRTy1billion[MM]

Hyper Triggers
 HELP PULEAZE
11 4061 Jan 13 2008, 5:43 pm
12egoldi
Jan 14 2008, 8:40 pm
who

Lazers or something
 
12 4176 Jan 13 2008, 10:10 pm
LoveMeleemaps
Jan 14 2008, 6:13 pm
LoveMeleemaps

Issue Orders
 Question/help
9 2467 Jan 14 2008, 1:35 am
TurtleBoy
Jan 14 2008, 3:01 am
lil-Inferno

Score question
 
26 9538 Jan 6 2008, 7:20 pm
Grand_dracolich
Jan 14 2008, 12:36 am
NudeRaider

unit wireframes
 
3 3948 Jan 13 2008, 8:47 pm
stickynote
Jan 13 2008, 11:36 pm
Falkoner

Rotating
 
2 3022 Jan 13 2008, 5:06 pm
scmstrack06
Jan 13 2008, 9:51 pm
Falkoner

Spell Damage Trigger
 
31 11540 Jan 8 2008, 5:39 am
Joshgt2
Jan 13 2008, 5:13 pm
Pyro682

MORE SPAWN PROBLEMS
 
10 3938 Jan 12 2008, 5:26 am
Ryan
Jan 13 2008, 5:12 pm
12egoldi

Speed
 
2 2175 Jan 13 2008, 6:07 am
Sarge
Jan 13 2008, 1:04 pm
Ahli

SPAWN PROBLEM
 HELMS DEEP
2 2011 Jan 12 2008, 9:40 pm
12egoldi
Jan 12 2008, 11:00 pm
Falkoner

kills to cash
 help me undestand this
15 6967 Jan 1 2008, 6:20 pm
fm47
Jan 12 2008, 8:36 pm
rockz

Capturing Trigger System Not Working
 
10 3335 Jan 11 2008, 6:24 pm
Impeached
Jan 12 2008, 12:09 am
Pyro682

Post Apocalyptic Warfare
 AI Issues
1 2736 Jan 11 2008, 11:47 am
candle12345
Jan 11 2008, 4:19 pm
NudeRaider

Detecting Speed
 Question.
6 2492 Jan 11 2008, 12:10 am
Conspiracy
Jan 11 2008, 9:33 am
NudeRaider

Pages: < 1 « 119 120 121 122 123134 >

Members in this forum: None.

[06:38 pm]
Ultraviolet -- :wob:
[2026-6-29. : 2:13 pm]
Vrael -- pee poo sibling
[2026-6-28. : 7:00 pm]
Symmetry -- poo poo papa
[2026-6-28. : 2:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
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Members Online: DarkenedFantasies