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Post #91462 in Topic Weird KoreanCraft in Forum General StarCraft
Post #91460 in Topic SEN Mafia VIII in Forum Null
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Post #91435 in Topic SEN Mafia VIII in Forum Null
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Post #91428 in Topic SEN Arena in Forum SC1 Map Production
Post #91417 in Topic SEN Mafia VIII in Forum Null
Post #91404 in Topic SEN Mafia VIII in Forum Null
Post #91402 in Topic SEN Mafia VIII in Forum Null
Post #91400 in Topic SEN Mafia VIII in Forum Null
Post #91398 in Topic SEN Arena in Forum SC1 Map Production
Post #91374 in Topic SEN Mafia VIII in Forum Null
Post #91373 in Topic Who's cuter? in Forum Null
Post #91371 in Topic Who's cuter? in Forum Null
Post #91369 in Topic Who's cuter? in Forum Null
Post #91365 in Topic Weird KoreanCraft in Forum General StarCraft
Post #91362 in Topic SEN Mafia VIII in Forum Null
Post #91321 in Topic SEN Mafia VIII in Forum Null
Post #91320 in Topic Who's cuter? in Forum Null
Post #91319 in Topic SEN Arena in Forum SC1 Map Production
Post #91231 in Topic SEN Mafia VIII in Forum Null
Post #91213 in Topic SEN Mafia VIII in Forum Null
Post #91211 in Topic Who's cuter? in Forum Null
Post #91203 in Topic Who's cuter? in Forum Null
Post #91200 in Topic Who's cuter? in Forum Null
Post #91198 in Topic Who's cuter? in Forum Null
Post #91182 in Topic SEN Arena in Forum SC1 Map Production
Post #91162 in Topic Who's cuter? in Forum Null
Post #91158 in Topic SEN Mafia VIII in Forum Null

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[09:38 am]
NudeRaider -- Symmetry
Symmetry shouted: I meant more why is it relevant
I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
[05:02 am]
Symmetry -- I refuse to let it die! Send forth the memes!
[05:00 am]
RIVE -- Brood War Mapping we can believe in.
[02:58 am]
Ultraviolet -- RIVE
RIVE shouted: #MBWMGA
Resident MAGAt approves
[02:20 am]
Symmetry -- I meant more why is it relevant
[2026-7-13. : 7:20 am]
RIVE -- #MBWMGA
[2026-7-13. : 1:11 am]
Symmetry -- https://staredit.net/topic/18903/ can u do it
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
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