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Post #358420 in Topic The Undead! V.7 in Forum SC1 Map Showcase
Post #358416 in Topic The Undead! V.7 in Forum SC1 Map Showcase
Post #358413 in Topic Wilderness II in Forum SC1 Map Showcase
Post #358407 in Topic Wilderness II in Forum SC1 Map Showcase
Post #354624 in Topic Do you like bacon? in Forum Null
Post #354620 in Topic Kool-Aid Siege in Forum SC1 Map Production
Post #354487 in Topic ScQuickLaunch in Forum SC1 Mapping Tools
Post #354460 in Topic Request: Loading-Gif in Forum Staredit Network
Post #354458 in Topic Request: Loading-Gif in Forum Staredit Network
Post #354454 in Topic Request: Loading-Gif in Forum Staredit Network
Post #354451 in Topic Request: Loading-Gif in Forum Staredit Network
Post #354433 in Topic Planetary Control in Forum SC1 Map Production
Post #354429 in Topic Planetary Control in Forum SC1 Map Production
Post #354343 in Topic One Piercing Note in Forum SC1 Map Showcase
Post #354337 in Topic One Piercing Note in Forum SC1 Map Showcase
Post #354335 in Topic One Piercing Note in Forum SC1 Map Showcase
Post #354320 in Topic Legacy of Haean 1.01 in Forum SC1 Map Showcase
Post #354314 in Topic Legacy of Haean 1.01 in Forum SC1 Map Showcase
Post #354170 in Topic Planetary Control in Forum SC1 Map Production
Post #354168 in Topic Planetary Control in Forum SC1 Map Production
Post #289511 in Topic Black Prophecy in Forum Games
Post #279539 in Topic OGame in Forum Games
Post #279465 in Topic OGame in Forum Games
Post #279429 in Topic OGame in Forum Games

Pages: < 1 2 3 4 510 >
[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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