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Post #95370 in Topic RE: Raccoon City 2 in Forum SC1 Map Production
Post #92103 in Topic Delete Me or Lock me in Forum SC1 Map Showcase
Post #89629 in Topic RE: Raccoon City 2 in Forum SC1 Map Production
Post #88144 in Topic Bill Gates - The Real Nerd in Forum Null
Post #88142 in Topic Bill Gates - The Real Nerd in Forum Null
Post #85986 in Topic RE: Raccoon City 2 in Forum SC1 Map Production
Post #81135 in Topic Trade CD Keys? in Forum Null
Post #81132 in Topic Trade CD Keys? in Forum Null
Post #81129 in Topic Trade CD Keys? in Forum Null
Post #81126 in Topic Trade CD Keys? in Forum Null
Post #81123 in Topic Trade CD Keys? in Forum Null
Post #81118 in Topic Trade CD Keys? in Forum Null
Post #81116 in Topic Anglerfish's Reproduction in Forum Null
Post #78238 in Topic UPD PACKET ERROR! WTF?! in Forum Null
Post #78235 in Topic UPD PACKET ERROR! WTF?! in Forum Null
Post #73512 in Topic Asians vs British in Forum Null
Post #70757 in Topic Urban Dead in Forum SC1 Map Production
Post #70398 in Topic OH MY GAWD! MY FINGERS!!!!!! EW! in Forum Null
Post #70395 in Topic OH MY GAWD! MY FINGERS!!!!!! EW! in Forum Null
Post #70392 in Topic Resident Evil: Two in Forum SC1 Map Production
Post #70384 in Topic Urban Dead in Forum SC1 Map Production
Post #70315 in Topic Members you Fondly Remember in Forum Null
Post #70231 in Topic THE REAL RACCOON CITY! in Forum Null
Post #69922 in Topic THE REAL RACCOON CITY! in Forum Null
Post #69883 in Topic File request thread! in Forum General StarCraft
Post #69869 in Topic What Happened to Panzer_Kavalier? in Forum Null
Post #69867 in Topic THE REAL RACCOON CITY! in Forum Null
Post #69765 in Topic What Happened to Panzer_Kavalier? in Forum Null
Post #69686 in Topic RE: Raccoon City 2 in Forum SC1 Map Production

[02:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
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