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Post #100170 in Topic Mod Night 3 in Forum
Post #100035 in Topic 1n1 The Cliff in Forum SC1 Melee Map Projects
Post #100013 in Topic [MM]od Night in Forum
Post #100011 in Topic 1n1 The Cliff in Forum SC1 Melee Map Projects
Post #99866 in Topic Internal in Forum Media, Art, and Literature
Post #99739 in Topic Clan (U)... in Forum General StarCraft
Post #99730 in Topic Clan (U)... in Forum General StarCraft
Post #99718 in Topic [MM]od Night in Forum
Post #99717 in Topic Internal in Forum Media, Art, and Literature
Post #99713 in Topic Internal in Forum Media, Art, and Literature
Post #99710 in Topic Moving back to England in Forum Null
Post #99639 in Topic [MM]od Night in Forum
Post #99636 in Topic [MM]od Night in Forum
Post #99633 in Topic [MM]od Night in Forum
Post #99562 in Topic (2)Bridge City in Forum SC1 Melee Map Projects
Post #99523 in Topic (2)Bridge City in Forum SC1 Melee Map Projects
Post #98907 in Topic (4)Wave Temple in Forum SC1 Melee Map Projects
Post #98826 in Topic [MM]od Night in Forum
Post #98643 in Topic Clan (U)... in Forum General StarCraft
Post #98618 in Topic Best "Laggy Game Save Name"? in Forum Null
Post #98615 in Topic Circumspection in Forum SC1 Melee Map Projects
Post #98614 in Topic Clan (U)... in Forum General StarCraft
Post #98613 in Topic Wireless lag???? in Forum General StarCraft

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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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