Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: I HAve Done IT!!!!!!!!!!! I Fixed it
I HAve Done IT!!!!!!!!!!! I Fixed it
Sep 27 2008, 5:33 pm
By: WindowsXPTurion  

Sep 27 2008, 5:33 pm WindowsXPTurion Post #1



I have finally found a way to make it so u can stack hydras. I have a game I made that has the stacking in it. Here are instructions on how to stack.

1. burrow all hydras into a hole (one hole) then move the drone up (Not the drone by the mins) And un-borrow the hydras should not try to move away. although they do stack you cannot move the hydras from place to place. how it works is, when the drone is up on a location, there is a trigger that tries to move all hydras from the area to a space location where they cannot get to. there fore they cannot move when they r stacked.



Here is the file:

Attachments:
Hydra Stacking.scm
Hits: 6 Size: 42.16kb



None.

Sep 27 2008, 6:13 pm Morphling Post #2



I also have a good stacking map. Btw your way causes them to sometimes not attack.

Attachments:
Stack.scm
Hits: 4 Size: 40.47kb



None.

Sep 27 2008, 6:31 pm WindowsXPTurion Post #3



urs is slightly wierd i dont see how u could ever use that in a defense game and the reason my guys wont attk some times is because u need to hold position and try not to put to many hydras in one area. they freeze just like cannons.



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Sep 27 2008, 6:45 pm Morphling Post #4



Actually they don't attack because they are constantly moved.



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Sep 27 2008, 7:21 pm WindowsXPTurion Post #5



Edited:

Post has been edited 1 time(s), last time on Sep 27 2008, 8:51 pm by WindowsXPTurion.



None.

Sep 27 2008, 9:08 pm Falkoner Post #6



We could have done this before.. The only reason people liked the stacking hydras in older maps is because they had a pretty glitch they knew how to do.



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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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