Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: My latency is quite high how do i fix?
My latency is quite high how do i fix?
Sep 7 2008, 12:10 am
By: WindowsXPTurion  

Sep 7 2008, 12:10 am WindowsXPTurion Post #1



I have an issue with being the host of online gamesa. I never lag during a game hosted by others but I am never able to host a game. How do I fix this. (And is this topic in the right forum?)



None.

Sep 7 2008, 12:15 am FatalException Post #2



It may be an issue with your router, or firewall. I have the same problem.

Also, no. :P Don't worry about it, though, a mod will move it.

Post has been edited 1 time(s), last time on Sep 7 2008, 12:21 am by FatalException.



None.

Sep 7 2008, 3:34 am NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Usually you just need to open Port 6112 UDP.
But opening Port 53 (don't know if UDP or TCP, best try both) might help.
You have to do this for both your Router and your Software/Windows firewall.




Sep 11 2008, 9:22 pm O)FaRTy1billion[MM] Post #4

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http://www.portforward.com/ is your friend.



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EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
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Sep 11 2008, 9:32 pm Morphling Post #5



Here is a link for a tutorial.




Oct 5 2008, 11:31 am Zhuinden Post #6



Portforwarding 7777 TCP/UDP fixed it for me, dunno why.



None.

Oct 5 2008, 1:07 pm Fisty Post #7



Quote from WindowsXPTurion
I have an issue with being the host of online gamesa. I never lag during a game hosted by others but I am never able to host a game. How do I fix this. (And is this topic in the right forum?)
Do you lag when mapmaking? If not, why did you post here?



None.

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[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[2026-9-22. : 8:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
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