Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Zerg Buiilings wont finish Building
Zerg Buiilings wont finish Building
Sep 6 2008, 10:26 pm
By: WindowsXPTurion  

Sep 6 2008, 10:26 pm WindowsXPTurion Post #1



I am quite frustrated with this, My creep colonies will not finish building they get to the point where they should be finished but then they just sit there how do i fix this?!?!?!?



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Sep 6 2008, 10:45 pm Madroc Post #2



Is their building time set to 0 or 1? If so then try setting it to 5 or so.



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Sep 6 2008, 10:56 pm FatalException Post #3



There was just a topic related to this. Please do all possible searching before posting a topic.

Also this.

Post has been edited 1 time(s), last time on Sep 6 2008, 11:03 pm by FatalException.



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Sep 6 2008, 10:59 pm WindowsXPTurion Post #4



ty i set it to 3 and now it works



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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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