More Locations
Jul 4 2008, 7:30 pm
By: Open.14  

Jul 4 2008, 7:30 pm Open.14 Post #1



This is the exact same problem im havin except now its with triggers and not switchs. Is there a way to get more locations then 255?
I'm up to 240 so far so i wouldnt know but what i do know is that i am going to need more than 255....



None.

Jul 4 2008, 7:42 pm O)FaRTy1billion[MM] Post #2

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The only way is to recycle them. i.e., place burrowed units and center the location on them. There are other ways, that is just the most popular.



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Jul 4 2008, 8:45 pm Open.14 Post #3



Well that bites... lol. Ok. I'll do that if it comes to it.



None.

Jul 4 2008, 8:53 pm Kaias Post #4



Its not as hard as it might seem.
After mapping for so long, you just get a feel for the most efficient ways to use them. If you need tips just ask.



None.

Jul 4 2008, 11:20 pm Falkoner Post #5



Yeah, you really need to start posting what system you're attempting to use, if you're hitting limits this easily, there are usually much better methods to do things.



None.

Jul 5 2008, 12:03 am Axii Post #6



What kind of map needs that many Switches and Locations O_O, Maybe if you shared what your doing we could help you simplify things.



None.

Jul 5 2008, 12:19 am Hug A Zergling Post #7



can't you just reuse them, like once they've served there purpose?



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[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[2026-9-22. : 2:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
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