Staredit Network > Forums > SC1 Terrain > Topic: New Jungle Blend
New Jungle Blend
Jan 23 2008, 11:03 am
By: Falkoner
Pages: < 1 2 3
 

May 29 2008, 2:58 am Falkoner Post #41



That one looks nice, but it reminds me of backwards ramps from cliffs where it's just grass, and it seems to blend in, I want my ramps to shine :P



None.

May 29 2008, 3:14 am A_of-s_t Post #42

aka idmontie

I like all my terrain to flow and blend in with everything else -- so it suits my map Im making for my mod. :P



Personal GitHub
Starcraft GitHub Organization - Feel free to request member status!
TwitchTV

Jun 8 2008, 8:26 am ATG Post #43



Quote from Zergblender

Something I made earlier today. I'll host the map when I finished the terrain, or not at all.
I haven't found a way of making it less blocky.
Well it looks awesome!

Quote from SiN
Heres a new bridge to high dirt blend. It has a few height problems and needs work, but i think its pretty good.

I agree.I like it a lot

Quote from stickynote
I made one for the ladder, and it also uses the bridge to high dirt.
Yeah keep up the nice blends!

Quote from A_of-s_t
Here's a ramp idea I made:



I think it looks fine ingame, but this can only be used at corners.
Nice. Too bad it's on the corners only!






Falkoner, you made a very nice blend.I think I know what's your next blend (on Jungle Terrain), but I'm not telling anyone :stfu:



None.

Jun 8 2008, 3:44 pm Falkoner Post #44



??? I have no plans for jungle blends... I think?



None.

Jun 8 2008, 7:44 pm MNeox Post #45



Sure you do! blend water to grass!



None.

Jun 8 2008, 10:05 pm Falkoner Post #46



No wai!



:omfg:



None.

Jun 8 2008, 10:49 pm MNeox Post #47



could of added the pylon sprites :P



None.

Jun 8 2008, 11:41 pm stickynote Post #48



The pylon sprites will uglify it. They have all the edges... uhgg... That looks fine on its own. This sounds kind of like a noob question, but can you walk on top of the floor/missile traps?



None.

Jun 9 2008, 12:13 am Falkoner Post #49



Yes, of course you can, they're great because of that, you can place them in Installation so they are invisible until activated.



None.

Options
Pages: < 1 2 3
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[10:02 pm]
Symmetry -- I was really just figuring out how to compile
[10:02 pm]
Symmetry -- I didn't make it do anything
[09:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[08:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[08:07 pm]
Ultraviolet -- Symmetry
Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
[06:47 pm]
Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
[03:20 pm]
l)ark_ssj9kevin -- le reddit
[02:55 pm]
Moose -- >reddit :rip2:
[02:07 pm]
IskatuMesk -- reddit 💀
Please log in to shout.


Members Online: jun3hong