Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Zerg Mineral Hack Detection
Zerg Mineral Hack Detection
May 25 2008, 6:52 pm
By: Brontobyte
Pages: < 1 2 3 4 >
 

Jun 2 2008, 9:59 pm Falkoner Post #41



Yeah, but it ruins phantom games :( Bronto, no you set it up with multiples up until about 2500, then you just do at least 2500.



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Jun 2 2008, 10:09 pm Brontobyte Post #42



Well then, if you play my map, make sure you don't cancel anything too fast... :) I don't care about the few chances that people would actually be canceling two hatcheries at the same time to increase there minerals by 600+. :/ Any who, with hyper triggers how many times per second would this count change? The count meaning the number of minerals per second.



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Jun 2 2008, 11:16 pm Vi3t-X Post #43



Quote from BeDazed
Most melee players launch through a program called Chaos launcher with adv-loader add on. It can detect zerg mineral hack. But even if they do mineral hack, I've been able to beat them numerous times. :( Also, mineral hack detection can be confused from mass unit canceling. Like if I canceled 3 hatcheries instantly, then that would be detected as a mineral hack.
Become a Protoss player :P



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Jun 3 2008, 1:47 am Brontobyte Post #44



Quote from Vi3t-X
Become a Protoss player :P

I was actually thinking of preventing the players from picking the Zerg. I would have two forces, 4 players in each. The top would be terran the bottom would be protoss. That would not be fun. The few extra triggers, oh well...



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Jun 3 2008, 10:49 am NudeRaider Post #45

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Why remove the Zerg? Hack detection is pretty straightforward.
Btw. there's also money hacks for toss and terra. Toss gains 2k mins for cancelling a pylon. Don't know how much you get if you cancel a comsat with the terran hack.

Without the multiselect tool (which I'd also count as hack) you cannot gain more than 200x12 minerals/gas (=12 Ultralisks) in 1/8 of a game second. Add a little more than that to compensate for mining (you won't mine much in 1/8th game second...) and maybe a cancelled Hatchery (if it's at all possible to do 2 actions within 1/8 of a game second) and you end up at about 2700.
Make 5 triggers, each checking for 514, 1028, 1542, 2056 and 2570 and
a 6th trigger checking for at least 3000 and you're fine.
There will be a minimal chance however - if you cancel 5 ultras and mine 28 minerals (=1028) - that you get banned without hacking. But that might happen once in a million games. You shouldn't care about that.




Jun 3 2008, 11:04 am Brontobyte Post #46



I won't even put a warning anywheres in my game stating that you should be careful and not cancel a lot of things too fast. Forget it. If they want to cancel, let them. I have played my fair share of Phantom. There is no one, at least I think so, that needs to cancel that much stuff at once. There is simply no need. Unless your being attacked and you don't have enough minerals/gas to expo another base. :/



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Jun 3 2008, 11:40 am NudeRaider Post #47

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I agree, but is there a question left?




Jun 3 2008, 1:46 pm BeDazed Post #48



Quote
Become a Protoss player :P
Regardless of race.



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Jun 3 2008, 3:41 pm y10k Post #49



Quote from NudeRaider
Btw. there's also money hacks for toss and terra. Toss gains 2k mins for cancelling a pylon. Don't know how much you get if you cancel a comsat with the terran hack.

Do you have any proof about this ? o.O



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Jun 3 2008, 8:52 pm Falkoner Post #50



Nude, there aren't mineral hacks for protoss or terran :P Dontcha think BW hacks would have something with it if there was :???:



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Jun 3 2008, 9:01 pm Vi3t-X Post #51



Lets just say Zynastor is sleeping...
...and then you have the 'Pay" hacks.



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Jun 3 2008, 9:03 pm NudeRaider Post #52

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

No, I have no proof. But I was told that it works that way. Could be I was lied to. I've never seen hacks for p or t myself.

And I don't know which website offers which hacks. I'm not interested in them.




Jun 3 2008, 9:38 pm BeDazed Post #53



It was with previous versions of patches NudeRaider, it wont work with the current patch.



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Jun 3 2008, 9:41 pm NudeRaider Post #54

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

ah, that explains it. Wouldn't make sense if ppl lied to me about that.




Jun 4 2008, 12:44 am Brontobyte Post #55



I just had a brain blast! :lightblub: Instead of making triggers for 514, 1028, ect... why don't I just make one for "at least 514"? >.>



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Jun 4 2008, 12:45 am NudeRaider Post #56

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

:lol: .... because you can cancel 3 ultras and get banned for hacking then :omfg:




Jun 4 2008, 4:39 pm Falkoner Post #57



Yeah, you better get it to at least a pretty high number.



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Jun 4 2008, 6:54 pm Brontobyte Post #58



I will figure out how much 12 Zerg Ultralisk would cost if canceled at the same time, because that could actually happen.



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Jun 5 2008, 6:02 am NudeRaider Post #59

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from Brontobyte
I will figure out how much 12 Zerg Ultralisk would cost if canceled at the same time, because that could actually happen.
Ffs? Do you even read?
Quote from NudeRaider
Without the multiselect tool (which I'd also count as hack) you cannot gain more than 200x12 minerals/gas (=12 Ultralisks) in 1/8 of a game second addition: through cancelling ofc. Add a little more than that to compensate for mining (you won't mine much in 1/8th game second...) and maybe a cancelled Hatchery (if it's at all possible to do 2 actions within 1/8 of a game second) and you end up at about 2700.
Make 5 triggers, each checking for 514, 1028, 1542, 2056 and 2570 and
a 6th trigger checking for at least 3000 and you're fine.





Jun 5 2008, 7:18 pm Brontobyte Post #60



Quote from NudeRaider
Ffs? Do you even read?

Sometimes. :bleh: Ok, I will do as you stated. How could I prevent one from canceling high priced items? I don't think I can, but if I can check for a specific amount of minerals (514, ect...) then if someone had gained >514 or <514 then we should be good.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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