Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Zerg Mineral Hack Detection
Zerg Mineral Hack Detection
May 25 2008, 6:52 pm
By: Brontobyte
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Aug 6 2008, 5:54 pm Viett Post #61



Would you by any chance be talking about my map?

http://aviettran.com/phantom/

I seemed to have missed this topic, sorry if it's a little old ;). My documentation for my AMH is included.

Anyway, my max is over 8000 minerals. Think nuking several Starports/Stargates with many Carriers/BCs pumping ;). I had that happen with a beta version of my map, so I have taken the time to correct it. I also took into consideration if the hacker mines in the same trigger cycle by removing multiples of 8 minerals.



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IskatuMesk -- reddit 💀
[2026-5-30. : 1:31 pm]
l)ark_ssj9kevin -- DarkenedFantasies
DarkenedFantasies shouted: FaRTy1billion Ah, crap! This landing site doesn't have any minerals!
sick refeernce
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NudeRaider -- Are you frigging kidding me? Such an impactful patch in this economy? https://www.youtube.com/watch?v=fYsP29E-FUs
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FaRTy1billion shouted: too bad new accounts start with -150 minerals
Ah, crap! This landing site doesn't have any minerals!
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Symmetry -- in another 6 years
[2026-5-29. : 10:54 pm]
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