Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Zerg Mineral Hack Detection
Zerg Mineral Hack Detection
May 25 2008, 6:52 pm
By: Brontobyte
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Aug 6 2008, 5:54 pm Viett Post #61



Would you by any chance be talking about my map?

http://aviettran.com/phantom/

I seemed to have missed this topic, sorry if it's a little old ;). My documentation for my AMH is included.

Anyway, my max is over 8000 minerals. Think nuking several Starports/Stargates with many Carriers/BCs pumping ;). I had that happen with a beta version of my map, so I have taken the time to correct it. I also took into consideration if the hacker mines in the same trigger cycle by removing multiples of 8 minerals.



None.

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[03:18 am]
Symmetry -- Make maps for the memes :hurr:
[2026-10-30. : 8:19 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[2026-10-30. : 8:03 pm]
lil-Inferno -- u
[2026-10-30. : 7:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[2026-10-30. : 6:55 am]
UndeadStar -- :wob:
[2026-10-30. : 2:28 am]
Symmetry -- :wob:
[2026-10-29. : 9:17 pm]
RIVE -- :wob:
[2026-10-29. : 7:03 pm]
CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
[2026-10-29. : 4:39 pm]
NudeRaider -- sure, make a post in ums assistance
[2026-10-29. : 6:44 am]
CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
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