Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Instant build times
Instant build times
Mar 21 2008, 7:16 am
By: Ryan  

Mar 21 2008, 7:16 am Ryan Post #1



Hi.

So, I was looking around for tutorials on how to make instant build times, but the only thing I could find is on Farty's invisionfree clan website, but that didn't help at all, so I'm just wondering how I can make build times instant without crashing the game.

Thanks.




None.

Mar 21 2008, 8:05 am Anime Lover Post #2



i'm not a pro, but with SCMD you can only set the time to " 10 + " = 10 ms or it will crash starcraft :}



None.

Mar 21 2008, 10:11 am NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

You cannot set build times to 0 or you might crash your map, but 1 will work.
As you probably know upgrades/techs CAN be set to 0.




Mar 21 2008, 10:23 pm Echo Post #4



1 might take a while so its better to open up special editor and put 8729 I believe.



None.

Mar 22 2008, 2:10 am NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Lol Echo... the trick you are speaking of is only needed for X-tra editor. But this one is completely obsolete nowadays imo. Use ScmDraft 2 instead then you can enter 0 directly - plus a ton more advancements.
Also you can not use the 8729 trick to force 0 build times - the game will crash.




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Oh_Man -- true
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RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
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Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
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Oh_Man -- and no consistent easy to use way to then play the audio either
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Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
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Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
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Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
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Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
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Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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