Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Another one on starting energy/scarabs/interceptors
Another one on starting energy/scarabs/interceptors
Jan 18 2021, 10:01 pm
By: Fruitdispenser  

Jan 18 2021, 10:01 pm Fruitdispenser Post #1



I'm trying to do some kind of Mercenaries map.
In Mercenaries II, when a special unit was created what actually happened was that a normal unit was created but it was replaced by a special unit, with stats. That means that special units ignore rally points.
What I'm doing is, using EUD3, changing the dependencies of special units, so for example, Allan schezar special unit needs [(current unit is...)Factory && not being lifted] & (must have Armory) and gets created at a factory, like a normal goliath

The issue comes with Reavers and energy units, becaus with EUD3 I can't find starting stats to modify.
No sweat, I said, I'll just go to farty's list and surely there must be something of help. Well, sort of.

Plenty of stuff with CUnits is unsupported in Remastered.

The endgame here is make special units preserve rally points. One way was just enabling those units in normal buildings with EUD's, but as I can't set starting stats, I'm looking for other ways. Any suggestion?



None.

Jan 20 2021, 9:59 pm Butch Post #2

PROFESSIONAL MAP MAKER

I dont use eud editor but you'd probably have more luck asking this question in the discord in the eud discussion channel https://discord.gg/hQDGsEcR



None.

Jan 24 2021, 11:13 pm Fruitdispenser Post #3



Quote from Butch
I dont use eud editor but you'd probably have more luck asking this question in the discord in the eud discussion channel https://discord.gg/hQDGsEcR
Invalid invitation :(



None.

Jan 25 2021, 10:13 am NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

https://discord.gg/mfzbscbpyq has no expiration date




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[09:16 am]
NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
[02:29 am]
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[01:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
[05:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[05:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
Please log in to shout.


Members Online: Zoan