Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: What unit can I disable in game that will crash the map?
What unit can I disable in game that will crash the map?
Aug 5 2018, 6:33 am
By: sethmachine  

Aug 5 2018, 6:33 am sethmachine Post #1



Hi,

I used to be able to Disable a zerg queen and whole map would crash.

This no longer works in remastered. It appears they patched it.

Any other units that can still crash game via triggers?



None.

Aug 5 2018, 6:42 am jjf28 Post #2

Cartography Artisan

I'm not sure why you'd want to crash your players, but defeat should now reliably kick players in SC:R (staying-alive hacks should no longer be usuable), and if you're just trying to make bans instant (to eliminate laggers quickly or whatnot) you can still desync/drop players by reading something (like display text) with local EUD conditions and then performing a global action (like add minerals).

Post has been edited 1 time(s), last time on Aug 5 2018, 6:49 am by jjf28.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Aug 5 2018, 7:03 am sethmachine Post #3



More protection against map hackers. What I used to do is flash a disabled queen, but remove it before it crashed everyone else.

Map hackers would crash because they don't have fog of war. It worked pretty well back in the day.

Did Blizzard patch all these disabled units?




Aug 8 2018, 10:53 am lucifirius Post #4



Are there even any maphacks available? I've not been able to find one.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
Please log in to shout.


Members Online: Moose