Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Anyone bored and or want map making practice?
Anyone bored and or want map making practice?
Apr 25 2017, 11:40 pm
By: readabook  

Apr 25 2017, 11:40 pm readabook Post #1



The attached map is ccmu dropping. The only solution I know of is to redo the entire map by hand all over again. I'm wondering if anyone wants to do it for me. I have zero expectation of anyone wanting to, it's a lot of work and it's my problem, I know this. But the offer is there in case anyone is bored or wants practice.

If you do do this, feel free to take the map in your own direction or make your own version afterwards and credit yourself.

Attachments:
waroftheringupdate1.00.scx
Hits: 5 Size: 173.99kb



None.

May 6 2017, 2:23 am readabook Post #2



I've copied everything over triggers. It's just one step now, can anyone help? My text triggers don't work.

Attachments:
warofthering2.00b.scx
Hits: 1 Size: 165.55kb



None.

May 6 2017, 2:26 am readabook Post #3



Copied everything except* triggers. IDK what's wrong with my typing.



None.

May 6 2017, 3:45 am jjf28 Post #4

Cartography Artisan

you have different location names in each, match up the location names and I can copy the triggers over



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

May 6 2017, 5:04 pm readabook Post #5



I thought names wouldn't matter as long as list position was the same for locations. Either way, I renamed to make locations the exact same name in the attached update. Two tangent thoughts, when I attached, it overwrote this text I'm writing, something for the site admin to look at. Also, thanks for doing this RS.

Attachments:
warofthering2.00c.scx
Hits: 1 Size: 165.37kb



None.

May 6 2017, 5:23 pm jjf28 Post #6

Cartography Artisan

done; just a note: I had to match up the force names too, you may want to redo any changes you had to them

Attachments:
warofthering2.00d.scx
Hits: 1 Size: 173kb



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

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Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
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