Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Death-Table-Addon EUPs
Death-Table-Addon EUPs
May 17 2014, 8:12 am
By: jjf28
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Mar 15 2015, 5:21 am jjf28 Post #61

Cartography Artisan

EUD Trig didn't complain for me



Here's my copy: EUDTrig 1.3




Should also note that I'm pretty sure that's not on SC's main stack, so GL with it :)



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Mar 16 2015, 3:58 am o0SkiPz0o Post #62



Admittedly I was being a dumb-dumb; the program complained because I didn't supply the address as "0x76F50C08" and instead gave "76F50C08" without defining 0x. I couldn't figure out why the address was constant, and so I did some experimentation. Turns out the address changes with each reboot of the computer, and as you suspected, it's unreliable.

I thank you for your time and help. The idea was to keep a watch on the count of DLL's loaded in SC, (an unmodified SC should have 13 while in-game, on B.net) SC does keep track of this number as I mentioned, but the source of the count is unreliable as aforementioned. If you have any idea as to how I could possibly track this number in a reliable fashion I would be thrilled to know either with a reply or PM as we are veering off course from the thread topic.

Thank you!

Edit: To not feel guilty of having already gained help while going off-topic, I bring forth a question. If we are concerned (or were) with the malicious possibilities of .exe's and the like, would it not make sense to know how many DLL's/.exe's (...I could be jumping the gun with the .exe portion) should be running on a normal SC process. I suspect SC keeps track of how many files are in an MPQ as well; this number could be verified before maps are executed? At the very least couldn't a Staredit database approve maps by their MD5 then the legit exe or mod or whatever we are innocently wanting to run would have the "go-ahead"? Have a program that checks the MD5 of the map prior to execution (sends a check) and it either passes or fails (if possible send the check prior to even DL'ing the map in it's entirety)

Sounds like A LOT of work just to get some cool features in SC, but hey, I'm just throwing some ideas that *may* not have been mentioned.

Post has been edited 1 time(s), last time on Mar 16 2015, 4:20 am by o0SkiPz0o.



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[12:06 am]
Vrael -- Did I misplace a 0 or something? Is it actually 2006 right now?
[11:05 pm]
ihjel -- At least two; MindArchon released one aswell https://staredit.net/topic/18926/
[10:52 pm]
Vrael -- Whoa cool a new map editor in the year *checks notes* 2026?
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ihjel -- A whole army of vacuum cleaners have signed up for the wiki
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