Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Can sprites be moved using move unit?
Can sprites be moved using move unit?
Jan 21 2014, 1:18 am
By: DoomDoomDoom  

Jan 21 2014, 1:18 am DoomDoomDoom Post #1



Can sprites be moved using move unit?
How about unit death sprites, like the death of a devourer?

Post has been edited 1 time(s), last time on Jan 21 2014, 11:40 am by DoomDoomDoom.



None.

Jan 21 2014, 2:10 am Roy Post #2

An artist's depiction of an Extended Unit Death

Unit sprites can; they are essentially units, after all. If you're talking about, say, the foliage of a tree doodad: no, you can't move those around.

You could just make a test map and see for yourself how these sprites behave. Using SCMDraft, the unit sprites are found under Sprites > Unit Sprites.




Jan 21 2014, 7:43 am TF- Post #3

🤙🏾

I remember this used to be possible but it was patched out, Move Unit could move doodad sprites. http://starcraft.wikia.com/wiki/StarCraft_version_history#Patch_1.03



🤙🏾

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[08:19 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[08:03 pm]
lil-Inferno -- u
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NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[06:55 am]
UndeadStar -- :wob:
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Symmetry -- :wob:
[2026-10-29. : 9:17 pm]
RIVE -- :wob:
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CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
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NudeRaider -- sure, make a post in ums assistance
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CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
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lil-Inferno -- UndeadStar
UndeadStar shouted: https://www.youtube.com/watch?v=rbChzMFX0mE <= I wonder if that will attract new players to SC1&2 ?
:doubt:
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