Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: those special unused buildings
those special unused buildings
Feb 21 2008, 4:29 pm
By: Dabbu  

Feb 21 2008, 4:29 pm Dabbu Post #1



Is the Independent Starport the only 1 special unused building that won't crash the game?????



None.

Feb 21 2008, 7:51 pm y10k Post #2



I was never able to place any unused unit in map, i wouldnt use them. Btw seems so.



None.

Feb 21 2008, 7:52 pm LoveLess Post #3

Let me show you how to hump without making love.

Not many of the Unused units can be used, but things like, as you mentioned, the Independent Starport can be used. I believe I have seen the Unused Command Center somewhere before. It may have been removed in recent patches, so don't be reliant on that. And I believe the second Unused Protoss Unit appears as well. Again, patch may have changed that.

Sorry I couldn't be of much help, but seeing a Help topic with 0 posts annoys me. :-(

:O Someone posted a minute before me... [/sigh]



None.

Feb 23 2008, 4:57 am Ultramilkman Post #4



Heard it was suppose to be an addon for barrack that never got to the beta stage.



None.

Feb 23 2008, 5:16 am Ultraviolet Post #5

We do a little trolling

Quote from LoveLess
Not many of the Unused units can be used, but things like, as you mentioned, the Independent Starport can be used. I believe I have seen the Unused Command Center somewhere before. It may have been removed in recent patches, so don't be reliant on that. And I believe the second Unused Protoss Unit appears as well. Again, patch may have changed that.

Sorry I couldn't be of much help, but seeing a Help topic with 0 posts annoys me. :-(

:O Someone posted a minute before me... [/sigh]

Independent CC crashes. There are hacks that make it not crash when you view it though. I don't think they actually ever remove things in the patches, they just fix glitches :P (with the exception of EUD actions)



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[06:40 am]
Oh_Man -- true
[03:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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