Dark Swarms
Jan 29 2008, 2:02 am
By: Aoe325  

Jan 29 2008, 2:02 am Aoe325 Post #1



Hey, could someone tell me if there is any way to trigger the creation of a dark swarm anywhere on a map? If not how does preplacing them work? Do they disapear after some time?

sorry if it had already been asked but I didnt find any search button



None.

Jan 29 2008, 2:05 am Falkoner Post #2



Only Dark Swarms for player 12 will stop attacks and disappear, and units not placeable in the normal Staredit cannot be created via triggers. Dark Swarms, even if preplaced, cannot be moved.



None.

Jan 29 2008, 3:28 am Joshgt2 Post #3



If you would want an editor to make the AI script to have a Dark Swarm then you will need to download SCMDraft and/or StarCraft X-Tra Editor to do so.



None.

Jan 29 2008, 3:29 am Falkoner Post #4



Uh...?
There's no AI to dark swarm, you can get computers to do it, but it's unreliable.



None.

Jan 29 2008, 4:17 am pneumatic Post #5



If you wrote your own AI, would it be possible to make one that causes a computer to cast Dark Swarm? I know that's a modding thing, and you'd have to use like Iscript or something, but is it possible?



None.

Jan 29 2008, 4:55 am Joshgt2 Post #6



Quote from Falkoner
Uh...?
There's no AI to dark swarm, you can get computers to do it, but it's unreliable.
My bad... I was thinking of Recall... Don't listen to my previous post...



None.

Jan 29 2008, 5:58 am BlueFalcon Post #7



Quote from razorsnail
If you wrote your own AI, would it be possible to make one that causes a computer to cast Dark Swarm? I know that's a modding thing, and you'd have to use like Iscript or something, but is it possible?

From what I've messed arround with the AI editor, no :-(.



None.

Jan 29 2008, 7:28 am Aoe325 Post #8



Quote from Falkoner
Only Dark Swarms for player 12 will stop attacks and disappear, and units not placeable in the normal Staredit cannot be created via triggers. Dark Swarms, even if preplaced, cannot be moved.

So basicly if I ask the triggers to creat a dark swarm for player 12 (or neutral) it will appear just like a normal one then disapear?



None.

Jan 29 2008, 7:29 am Aoe325 Post #9



Quote from Aoe325
Quote from Falkoner
Only Dark Swarms for player 12 will stop attacks and disappear, and units not placeable in the normal Staredit cannot be created via triggers. Dark Swarms, even if preplaced, cannot be moved.

So basicly if I ask the triggers to creat a dark swarm for player 12 (or neutral) it will appear just like a normal one then disapear normally?




None.

Jan 29 2008, 12:48 pm Falkoner Post #10



Quote from Falkoner
Only Dark Swarms for player 12 will stop attacks and disappear, and units not placeable in the normal Staredit cannot be created via triggers. Dark Swarms, even if preplaced, cannot be moved.




None.

Jan 29 2008, 2:53 pm Kaleidx Post #11



I believe if you make a sprite of the swarm it doesn't disappear.



None.

Jan 29 2008, 4:41 pm y10k Post #12



if you make a sprite it wont do anything just drawn on screen.
If you make it normal unit it will not disappear either.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: Roy