Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Useful EUD Reference
Useful EUD Reference
Apr 2 2010, 9:09 pm
By: Cinolt
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Aug 7 2012, 11:50 pm jjf28 Post #41

Cartography Artisan

0x0059CD0C = unitID/type, for use in new overflows

Also, this irks me:

Code
u > 0: 6455960 - 336*(u-1)

Can be simplified:
Code
u > 0: 6456296 - 336*u




TheNitesWhoSay - Clan Aura - github

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[12:06 am]
Vrael -- Did I misplace a 0 or something? Is it actually 2006 right now?
[11:05 pm]
ihjel -- At least two; MindArchon released one aswell https://staredit.net/topic/18926/
[10:52 pm]
Vrael -- Whoa cool a new map editor in the year *checks notes* 2026?
[02:16 pm]
ihjel -- A whole army of vacuum cleaners have signed up for the wiki
[11:00 am]
UndeadStar -- I want to commend bots for finally finding the Introductions subforum. But those huge blocks of text sometimes interrupted by a link? That's a regression compared to the other bots.
[2026-11-05. : 6:38 pm]
*l)ark_ssj9kevin ********
[2026-11-05. : 3:19 am]
*Symmetry chortles*
[2026-11-05. : 3:19 am]
Symmetry -- lmao butch doesn't know
[2026-11-05. : 12:28 am]
Butch -- *shits fat diapey and runs around*
[2026-11-05. : 12:11 am]
*lil-Inferno farts*
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