Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: [SOLVED] Naming Locations
[SOLVED] Naming Locations
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May 22 2012, 5:37 pm
By: IAGG  

May 22 2012, 5:37 pm IAGG Post #1



Will it cause any issues if I name all the locations exactly the same?



None.

May 22 2012, 5:46 pm Sacrieur Post #2

Still Napping

No, but it would make it rather difficult to distinguish locations while making triggers.



None.

May 22 2012, 5:51 pm IAGG Post #3



Ok thanks. Im assuming the same goes for Unit names? Im just making the least strings possible



None.

May 22 2012, 6:36 pm Sacrieur Post #4

Still Napping

Yes, the same goes for unit names.



None.

May 22 2012, 6:55 pm IAGG Post #5



Very Nice, Thanks Sacrieur



None.

May 22 2012, 8:20 pm NudeRaider Post #6

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Actually since ScmDraft recycles strings and has some bugs that can corrupt the map you might want to consider using another editor and only make the final save with ScmDraft for the string recycling.




May 22 2012, 9:27 pm rockz Post #7

ᴄʜᴇᴇsᴇ ɪᴛ!

you should be able to make all the locations not even have a string, or set it to some other string.

Just mess with strings at the END of the mapping process, not in the middle. Corruption is easy.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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