Quote
Trigger 1
Condition:
Current player brings exactly 0 men to 'battlefield'
Current player suffered exactly 0 deaths of Terran Command Center.
Actions:
Modify death counter for current player: Set to 40 for command center.
Preserve Trigger
Condition:
Current player brings exactly 0 men to 'battlefield'
Current player suffered exactly 0 deaths of Terran Command Center.
Actions:
Modify death counter for current player: Set to 40 for command center.
Preserve Trigger
Quote
Trigger2
Conditions:
Current player suffered at most 40 deaths of Command Center
Current player suffered at least 2 deaths of command center.
Actions:
Modify death count for Current player: subtract 1 for command center
Preserve Trigger
Conditions:
Current player suffered at most 40 deaths of Command Center
Current player suffered at least 2 deaths of command center.
Actions:
Modify death count for Current player: subtract 1 for command center
Preserve Trigger
Here are my randomized spawn triggers:
Quote
Conditions:
Current player suffers exactly 1 deaths of Command Center.
All players bring at least 1 protoss probe to 'A1'
Current player brings exactly 0 men to 'battlefield'
Actions:
Create one Marine at 'Respawn1' for Current player.
Modify death count for current player: Set to 0 for men
Modify death count for current player: Set to 0 for command center.
Preserve Trigger.
Current player suffers exactly 1 deaths of Command Center.
All players bring at least 1 protoss probe to 'A1'
Current player brings exactly 0 men to 'battlefield'
Actions:
Create one Marine at 'Respawn1' for Current player.
Modify death count for current player: Set to 0 for men
Modify death count for current player: Set to 0 for command center.
Preserve Trigger.
Quote
Conditions:
Current player suffers exactly 1 deaths of Command Center.
All players bring at least 1 protoss probe to 'A2'
Current player brings exactly 0 men to 'battlefield'
Actions:
Create one Marine at 'Respawn2' for Current player.
Modify death count for current player: Set to 0 for men
Modify death count for current player: Set to 0 for command center.
Preserve Trigger.
Current player suffers exactly 1 deaths of Command Center.
All players bring at least 1 protoss probe to 'A2'
Current player brings exactly 0 men to 'battlefield'
Actions:
Create one Marine at 'Respawn2' for Current player.
Modify death count for current player: Set to 0 for men
Modify death count for current player: Set to 0 for command center.
Preserve Trigger.
Quote
Conditions:
Current player suffers exactly 1 deaths of Command Center.
All players bring at least 1 protoss probe to 'A3'
Current player brings exactly 0 men to 'battlefield'
Actions:
Create one Marine at 'Respawn3' for Current player.
Modify death count for current player: Set to 0 for men
Modify death count for current player: Set to 0 for command center.
Preserve Trigger.
Current player suffers exactly 1 deaths of Command Center.
All players bring at least 1 protoss probe to 'A3'
Current player brings exactly 0 men to 'battlefield'
Actions:
Create one Marine at 'Respawn3' for Current player.
Modify death count for current player: Set to 0 for men
Modify death count for current player: Set to 0 for command center.
Preserve Trigger.
And here's the probe owned by P12 that is being moved.
Quote
Conditions:
All players bring at least 1 protoss probe to A1
Actions:
Move all protoss probe for all players at A1 to A2.
Preserve Trigger
All players bring at least 1 protoss probe to A1
Actions:
Move all protoss probe for all players at A1 to A2.
Preserve Trigger
Quote
Conditions:
All players bring at least 1 protoss probe to A2
Actions:
Move all protoss probe for all players at A2 to A3.
Preserve Trigger
All players bring at least 1 protoss probe to A2
Actions:
Move all protoss probe for all players at A2 to A3.
Preserve Trigger
Quote
Conditions:
All players bring at least 1 protoss probe to A3
Actions:
Move all protoss probe for all players at A3 to A1.
Preserve Trigger
All players bring at least 1 protoss probe to A3
Actions:
Move all protoss probe for all players at A3 to A1.
Preserve Trigger
So this is somewhat like what i used for this map. However, it doesn't spawn for some reason. Can anyone help me?
Much appreciated.
None.






