Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: SC Closes when testing
SC Closes when testing
Dec 16 2007, 8:36 am
By: Zero Ame  

Dec 16 2007, 8:36 am Zero Ame Post #1



Ok so Im trying to test a new map im working on called income warz, im not exactly sure why it closes out when i test it but as soon as i open the map in SC it closes, can someone take a look at the map and tell me whats up with it? Im woundering if its because I used Null terrain??

Attachments:
Income Warz.scx
Hits: 0 Size: 47.97kb



None.

Dec 16 2007, 8:38 am Riney Post #2

Thigh high affectionado

Make sure all your buildings arent OFF the edge of the map.



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Dec 16 2007, 8:51 am Zero Ame Post #3



ok, i moved buildings away from the edge but nothing happened, any other ideas? Is it possible that i shouldnt be using null terrain?



None.

Dec 16 2007, 9:24 am Riney Post #4

Thigh high affectionado

Most null works that I know of, you didnt place any Jump Gates did you?



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Dec 16 2007, 10:23 am Zero Ame Post #5



not that i know of, anyways i replaced all the null with water and its still not working, is there any trigger or maybe the color i added to names that might do it?



None.

Dec 16 2007, 10:48 am Zero Ame Post #6



ok nvm, i figured it out, it was either me trying to give a non proto unit 200 sheild or giving a number of units 0 hp



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[2026-7-23. : 1:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
Please log in to shout.


Members Online: Ultraviolet